Message from @Eirshy

Discord ID: 671811594585636869


2020-01-28 16:10:27 UTC  

Pathfinder started out good but ran into the same problem with 3rd and all the splat books.

2020-01-28 16:11:24 UTC  

nah, i have them all and I use Herolabs with them all in it.
My rules (setting dependant for tech race ect) is if its 1st party do it UNLESS it changes your source of damage from Str

2020-01-28 16:11:55 UTC  

example being the Guided enchant is a 3.5 rules they pasted over then went "oops that shouldnt be in the game"

2020-01-28 16:13:12 UTC  

although ive not really played with the standard setting - I always build my own.
Closest i came was 'borrowing' the Core book Pantheon

2020-01-28 16:13:56 UTC  

Greyhawk forever for me

2020-01-28 16:40:56 UTC  

I do hate these goddamn ultra roaches in RE5 tho

2020-01-28 16:45:26 UTC  

the second one in this segment seems to have like way more health than the first one since it can eat three grenades and like a whole shotgun magazine

2020-01-28 16:45:38 UTC  

the first one can hardly take 3 nades

2020-01-28 16:48:21 UTC  

and this time it took 2

2020-01-28 16:50:07 UTC  

and this time I yeet them both no problem

2020-01-28 16:50:09 UTC  

so inconsistent

2020-01-28 17:19:17 UTC  
2020-01-28 17:51:09 UTC  

Frostpunk is pretty nice

2020-01-28 17:51:19 UTC  
2020-01-28 18:06:33 UTC  

Can I shill my tismy game of champions then?

2020-01-28 18:08:31 UTC  

https://www.youtube.com/playlist?list=PL5X8WXJPCTU_WReyTrmmx9UoaBALK2t2N
Unfortunately its ran at around the same time as vampire

2020-01-28 18:26:31 UTC  
2020-01-28 20:01:32 UTC  

lmao wtf

https://cdn.discordapp.com/attachments/669679112683651082/671807087298347009/unknown.png

2020-01-28 20:06:20 UTC  

Nigma balls

2020-01-28 20:16:05 UTC  

whats Nigma?

2020-01-28 20:19:25 UTC  

nigma stole my bike?

2020-01-29 00:30:38 UTC  

Nigga Ligma

2020-01-29 01:33:10 UTC  

yeah the timers fucking rediculous

2020-01-29 01:35:41 UTC  

How long until the game is called racist?

2020-01-29 04:02:45 UTC  

My head is empty.

https://cdn.discordapp.com/attachments/669679112683651082/671928189274292235/unknown.png

2020-01-29 04:21:21 UTC  

Jesus tittyfucking Christ.

2020-01-29 04:23:00 UTC  

can I run escape from tarkov with a i7 4770s, gtx 1060 and 16 gb ddr3 ram

2020-01-29 14:00:17 UTC  

Warcraft 3 reforged has upset me

2020-01-29 14:00:22 UTC  

My Favorite game of all time

2020-01-29 14:00:26 UTC  

Was made even worse

2020-01-29 14:11:34 UTC  

ayyy

2020-01-29 14:11:40 UTC  

Even worse

2020-01-29 14:49:30 UTC  

oof

2020-01-29 16:11:40 UTC  

Apparently their ambitions got downscaled

2020-01-29 16:11:41 UTC  

A lot

2020-01-29 18:25:28 UTC  

Reminds me of the Watch_Dogs incident.

2020-01-29 18:48:53 UTC  

OK, guys, I need some help


I've designed a board game for children as part of my vocational training a few years ago. I'm trying to redo it, and I'm looking for input on how to make a balanced progression system.

The game is simple; you roll a die and progress on the board from start to finish. However, the twist is that the game is math oriented. The board should contain fields of four shapes (square, circle, equlateral triangle, astroid/star) and four colours (red, yellow, green, blue). The die is the D12, and has faces representing the four shapes, the four colours, and the numbers 1-4. Rolling a number progresses you the number of fields, while rolling a shape or colour progresses you to the next field of the same shape or colour.
Basically, you're teaching kids about maths, and accepting unfairness and defeat at the same time.

The thing is, how does one make progression balanced and varied? It probably should not have huge leaps (for example a roll of triangle or yellow should get you a maximum progress of about six), it should have a balanced set (that is, the numbers of individual shapes and colours do not differ much, or preferably at all) and it should not be too monotonous (like half the squares being yellow).

A related question is whether there exists a way to simulate gameplay (basically playtesting it with a computer). Easier to fix potential problems on a computer than an already printed board.

2020-01-29 18:57:45 UTC  

no