Message from @AwesomeGuy42
Discord ID: 449353901037322250
it was like for tweets or something
Verrit
i remember it being awful because anyone could verify nearly anything
that sounds right
it got memed to death
as it should
Gonna Need To See A Verrit Code For That One
RIP Total Biscuitt
NOOOOOOOOOOOOOOOOOOOOO
fuck
rip 😦
i thought he had more time
just 33, thats fuckign tragic
I knew this was coming, just hope it wasn't so soon. UGH, shitty day.
he even tweeted that he was feeling better
yeah my dad went through similar circumstances about 10 years ago, when i saw he needed to have his abdomen drained i thought to myself..... uh oh
the pain can become so normalized you forget what the baseline is and can think you are recovering
Oh shit, you weren’t kidding
The internet has tainted me so badly that when I see ‘RIP Person’ I just assume it’s bullshit
no, I'm not laughing at him
I'm simply posting an image of him
in memoriam
<:LUL:358048719846899713> <:LUL:358048719846899713> <:LUL:358048719846899713>
you know, it amazes me that stuff gets around so quick. his wiki is already updated
You know, I think my best memory of him will be that image of him laughing
Don't forget the edits.
The one with the oversized mouth?
Shit man, he was the one that got me into game dev
And the one who got me out of game dev and into a job in SE, and then plan to go back in game dev in a few years when I am financially stable.
game dev should be a hobby. if you make a reputation, then try making yourself an indy studio
Lol, I was gonna work with a larger company
no, no no no no no no
Then I learnt the reality of it and decided to do proper software
well, unless you like sleeping in a studio and getting fired at the end of the project and rehired later
Nah, it wasnt the case, Like I siad, it was one specific company
i followed the same route "maybe i could do game design *does research* maybe i'll just do normal SE and make games as a hobby"
When that didnt work out, I kept in touch with the lead dev who was a really cool guy in general.
Nah I am in your situation, Ill do it as a hobby
don't think i could work for a large game company. too many potential head people, too abstracted from the project, trying to maximize profits