Message from @Dr.Wol

Discord ID: 471985420725649409


2018-07-26 10:18:44 UTC  

Jeremies video about jim jeffries that he released yesterday hit the nail on the head about this

2018-07-26 10:18:55 UTC  

Other extreme is listening to your market researchers and investors though

2018-07-26 10:19:08 UTC  

But at least this strategy pays off in the end

2018-07-26 10:19:11 UTC  

Companies confuse outrage mobs with zero interest in their products with an actual target audience.

2018-07-26 10:19:23 UTC  

listening to market researches is a flop too

2018-07-26 10:19:31 UTC  

and investors will tell you to remake the same game

2018-07-26 10:19:34 UTC  

lesser flop

2018-07-26 10:19:44 UTC  

no, absolute flop πŸ˜„ look at that company uh

2018-07-26 10:19:44 UTC  

@Dr.Wol @I AM ERROR exactly the outrage mob are not customers they are just the outrage mob

2018-07-26 10:19:52 UTC  

Tale of Tales?

2018-07-26 10:20:11 UTC  

who made that shitty game about being a cleaner during some racist period in the 30's

2018-07-26 10:20:18 UTC  

So far the most surefire way is just being true to your craft

2018-07-26 10:20:38 UTC  

Genuine quality will always have a fanbase that will pay

2018-07-26 10:20:40 UTC  

they took advice from a "professional games critic" (the one who wrote the Gamers are Dead article)

2018-07-26 10:20:44 UTC  

@Uksio agree

2018-07-26 10:20:57 UTC  

i forgot her name

2018-07-26 10:21:05 UTC  

Staying apolitical may help too

2018-07-26 10:21:14 UTC  

Jessica Price lel

2018-07-26 10:21:26 UTC  

@Uksio depends

2018-07-26 10:21:31 UTC  

Make a product and make is as good as possible. Really hard concept to grasp.

2018-07-26 10:21:33 UTC  

no, its that annoying journalist that hate games

2018-07-26 10:21:56 UTC  

You mean the one that complained about black buffy?

2018-07-26 10:21:58 UTC  

@I AM ERROR this is tru but also stay away from politics and dont choose sides

2018-07-26 10:22:06 UTC  

no, that has-been

2018-07-26 10:22:10 UTC  

Lee something?

2018-07-26 10:22:16 UTC  

curly hair

2018-07-26 10:22:24 UTC  

wrote a book about her experiences as a games journalist

2018-07-26 10:22:36 UTC  

told people on twitter she was glad they lost their jobs etc

2018-07-26 10:23:23 UTC  

Don’t know who you mean but that sounds like a really lovely and upstanding member of society.

2018-07-26 10:25:05 UTC  

right Leigh Alexander

2018-07-26 10:25:08 UTC  

that was the name

2018-07-26 10:25:11 UTC  

had to look it up

2018-07-26 10:25:34 UTC  

anyhow

2018-07-26 10:26:04 UTC  

you guys are making the typical mistake though with "how to make video games"

Cuz what you guys said is basically:
"The key to making a good game, is to make a good game"

2018-07-26 10:28:52 UTC  

It starts with,
1. What game do you want to make in broad terms? (FPS? RPG? RTS? etc) doesn't have to fit the category but defined
2. What is a good sellable Idea? (Some unique gameplay things) that other games don't have so you stand out
3. What is the experience i want to give to people? (Good story? solid gameplay? amazing graphics?) something that makes the user get horny

2018-07-26 10:29:23 UTC  

Kek

2018-07-26 10:29:33 UTC  

Yeah. Just make a good game.

2018-07-26 10:29:36 UTC  

πŸ˜‰

2018-07-26 10:30:17 UTC  

yes

2018-07-26 10:31:38 UTC  

funny though, she's the definition of an artsy person who didn't achieve in life, so settled and got salty

Cuz she was a games journalist / critic
But she hates video games