Message from @velvitonator

Discord ID: 503326235737325568


2018-10-20 21:54:22 UTC  

@Timcast Google asked who I was voting for in some survey. I told them Democrat

2018-10-20 21:54:30 UTC  

(I'm voting down ticket Republican)

2018-10-20 21:54:39 UTC  

It's not proof. Just a fun coincidence

2018-10-20 21:54:55 UTC  

@Dr.Wol go into a casino and look at those addicted.

2018-10-20 21:55:02 UTC  

there were 8 types of fun thought up
Sensation. Game as sense-pleasure. Evoking of emotions in the player. ...
Fantasy. Game as make-believe.
Narrative. Game as unfolding story.
Challenge. Game as obstacle course.
Fellowship. Game as social framework.
Discovery. Game as uncharted territory.
Expression. Game as soap box.
Submission. Game as mindless pastime.

2018-10-20 21:55:27 UTC  

and yes, addiction is also a method for games

2018-10-20 21:55:32 UTC  

mobile games do this a lot

2018-10-20 21:55:36 UTC  

when they give you a daily limit to play

2018-10-20 21:55:37 UTC  

and they are often not fun

2018-10-20 21:55:57 UTC  

with the daily limit, people can't get their "hit" as much as they want

2018-10-20 21:56:03 UTC  

and they keep wanting that hit more the next day

2018-10-20 21:56:11 UTC  

they can't play themselves into exhaustion

2018-10-20 21:56:13 UTC  

My ordeal is that I honestly like high-end graphics and big worlds

2018-10-20 21:56:28 UTC  

Discovery. Game as uncharted territory. 😉

2018-10-20 21:56:30 UTC  

big worlds

2018-10-20 21:56:30 UTC  

Hence, my mission is to make that stuff cheaper

2018-10-20 21:57:01 UTC  

@velvitonator i'm in a similar boat. although less graphics. which is why i like ubisoft games, despite me fully admitting their games are very very very similar these days,

2018-10-20 21:58:21 UTC  

the only way to make stuff cheaper is really to support smaller studios where you can

2018-10-20 21:58:24 UTC  

I think part of it is that we're right on the edge of the uncanny valley

2018-10-20 21:58:34 UTC  

let the bloat kill itself

2018-10-20 21:58:45 UTC  

Like, if you took your high-end renderer and animations systems and stuff

2018-10-20 21:58:54 UTC  

And used it to do less

2018-10-20 21:59:09 UTC  

Things would actually look worse than if you had a shittier renderer or animation system

2018-10-20 21:59:25 UTC  

I think smaller studios usually don't get it either, though

2018-10-20 21:59:38 UTC  

They either want to make Uncharted or whatever their favorite NES game was

2018-10-20 22:00:18 UTC  

Most of the small handful of small studios I _do_ know that are trying something else tend to be full of expat veterans from some large studio

2018-10-20 22:00:33 UTC  

And that sometimes has associated baggage

2018-10-20 22:01:11 UTC  

i go out of my way to search for small, unknown studios with a decent game.

2018-10-20 22:01:21 UTC  

Well Helleau Grenade 😛

2018-10-20 22:02:13 UTC  

Factorio is a great game, with good gameplay, that didn't focus on graphics

2018-10-20 22:02:32 UTC  

I _am_ a big fan of Dark Souls

2018-10-20 22:02:39 UTC  

It's never clear what exactly they spend money on

2018-10-20 22:02:48 UTC  

Dark Souls sucks ass 😛

2018-10-20 22:03:01 UTC  

ah, so you are a masochist

2018-10-20 22:03:03 UTC  

More DkS for me!

2018-10-20 22:03:15 UTC  

"let me roll around, record the boss's steps, and find that one built in flaw in his rotation" - The game

2018-10-20 22:03:36 UTC  

isn't that like old games like mega man?

2018-10-20 22:03:40 UTC  

Dirty secret: that's every enemy in video games

2018-10-20 22:03:49 UTC  

thats where you're wrong kiddo

2018-10-20 22:03:50 UTC  

😛

2018-10-20 22:04:05 UTC  

i dont have time for dark souls lol