Message from @velvitonator
Discord ID: 503325596873523211
in some cases, fun isn't even the goal
i remember watching some dev blogs on Destiny's creation, and they straight up said it was designed around addiction, not fun.
in their mind addicting == fun, but that is far from the case
thats actually one of the 8 categories of fun
Engagement is a huge thing nowdays
Partly because of the huge budgets
i did not have fun most of the time playing that game.
just google 8 types of fun
@Timcast Google asked who I was voting for in some survey. I told them Democrat
(I'm voting down ticket Republican)
It's not proof. Just a fun coincidence
@Dr.Wol go into a casino and look at those addicted.
there were 8 types of fun thought up
Sensation. Game as sense-pleasure. Evoking of emotions in the player. ...
Fantasy. Game as make-believe.
Narrative. Game as unfolding story.
Challenge. Game as obstacle course.
Fellowship. Game as social framework.
Discovery. Game as uncharted territory.
Expression. Game as soap box.
Submission. Game as mindless pastime.
and yes, addiction is also a method for games
mobile games do this a lot
when they give you a daily limit to play
and they are often not fun
with the daily limit, people can't get their "hit" as much as they want
and they keep wanting that hit more the next day
they can't play themselves into exhaustion
Discovery. Game as uncharted territory. 😉
big worlds
Hence, my mission is to make that stuff cheaper
@velvitonator i'm in a similar boat. although less graphics. which is why i like ubisoft games, despite me fully admitting their games are very very very similar these days,
the only way to make stuff cheaper is really to support smaller studios where you can
I think part of it is that we're right on the edge of the uncanny valley
let the bloat kill itself
Like, if you took your high-end renderer and animations systems and stuff
And used it to do less
Things would actually look worse than if you had a shittier renderer or animation system
I think smaller studios usually don't get it either, though
They either want to make Uncharted or whatever their favorite NES game was
Most of the small handful of small studios I _do_ know that are trying something else tend to be full of expat veterans from some large studio
And that sometimes has associated baggage
i go out of my way to search for small, unknown studios with a decent game.
Well Helleau Grenade 😛
Factorio is a great game, with good gameplay, that didn't focus on graphics
I _am_ a big fan of Dark Souls
It's never clear what exactly they spend money on
Dark Souls sucks ass 😛