Message from @Ziluth
Discord ID: 689855378048942111
Australia here... so... middle of “3k miles equidistant from everything” territory
right now I'm working at getting the streams mod guy to get a config going because the mod is currently underperforming compared to its former glory
Waterwheels are an important source of early-mid renewable power
Well now...
Why can none of you take a proper fucking screenshot, what's with all the boomer pics wtf
cringe
>not using snip tool
ARRRRRRRRRRRR @XoviaHarmile <:smugon:512048583806025739>
there seems to be a error with you picture @XoviaHarmile so i fixed it for you
honesly I hate paradox dlc policy
oh here's content that should've been there from the start
pay us 20 more bucks
Modern gaming industry policy, then
And you have Todd to thank for this <:smugon:512048583806025739>
We should have acted. They are already here
Fucking horse armor
Horse armor is gigachad territory.
Virgin Light Cavalry VS Chad Cataphracts
Koei tecmo hurts my soul with their dlc
@Goddess Tyche More like virgin reasonable game selling vs chad ultra jew leech business model
I'm trying to create a stat-based dicerolling game about magical ancient Greece, and it was immediately obvious I should go for the four virtues of classical antiquity:
Prudence
Courage
Temperance
Justice
These by themselves are hard to challenge during the game, so I thought about how to make them more similar to the classic DnD set, and they can do pretty well by using sub-stats
Prudence contains substats Wisdom and Knowledge (similar function to that in D&D)
Courage contains substats Strength and Skill (similar to D&D's strength, and a dexterity/weapons combo)
Temperance contains substats Endurance (determines HP and defense) and Resistance (determines elemental and mental resistances).
Now, the final is Justice, and I have no clue what to fit in there in terms of game mechanics.
What possible skills could fit into it and be complementary?
Charisma maybe
dont know about a second one tho
maybe this gives you ideas?
Charisma subset of Justice?
nah
or somehting like speech
as in you seem just so people listen to you
I might actually just make it an entirely different stat.
I though I might just make it a parallel health system called MP (morality points)
that'd be a good idea
that some things may happen to you if you have high or low morale negatives and positives for both
Basically, everytime you act unjustly, you can lose MP, and if you lose all of them, your character goes seppuku
DISONORABU
hmm
well
who are you playing as
a hero