Message from @Hexidecimark
Discord ID: 609493264852189201
I don't need to look good I just need to dig
@Goddess Tyche its literally just anywhere between 1-4 blocks deeper to go
TBH, it looks relatively shallow. I could swear mine was deeper. Though, it was also narrower, so that may skew perspective. Not to mention I made train tracks to the bottom.
The trick is to start digging on the highest moutain, obviously
>trains
>instead of a long fall
lol
ew
@Goddess Tyche you probs dug from a hilltop instead of a beach
Talking beaches, you ever took a slice of beach and dig diagonally with the underwater slope, filling the holes with glass so you end up with basically a glass cup full of water?
Good times.
I deleted that save, so no pics, sadly.
>practicing
nice quarry feggit
Amazing example of autism, Muten, but... why?
So are FarCry 5 and The Division 2 any good on console?
Looking for something to play after I’m done with Fire Emblem Three Houses
omg
@Comando
Can I get a link to your starsector mods?
How has this rumour even spread?
I posted it somewhere already in this channel but can't find it again
Thanks
@Xaverius Mostly because holes are cool but also to cheat the system, on the server we hav mcmmo which means you can get permanent fortune enchant on everything if you dig alot, so I dug, alot
@Muten Meanwhile I found a zombie spawner. Should I build a mob lift farm or a classic hole drop farm?
I made a shitty fall drop one because I have no idea how to do it properly
https://i.redd.it/pc1dsjhi9dr11.png
This minus the fence at the bottom
Though I'm not sure if it catches baby zombies so normal fall is probably safer anyway
Also you don't need soul sand and signs <:smugon:512048583806025739>
they don't spawn over flowing water?
also the soul sand just makes it faster
same thing with signs iirc
They don't?
Probably a version peculiarity then
We interrupt your regularly scheduled autism to bring you video games.
https://www.youtube.com/watch?v=LRNgnwWUUXQ&feature=youtu.be
You need to push the mobs further away from the spawner
So that the spawner will keep spawning mobs
Ideally you just spawn the mobs in mid air and instantly drop them to their deaths, then use hoppers to collect the resources
But if you want XP, then check how far away mobs need to be on the wiki, then push them away from the spawner