Message from @MrBumbles
Discord ID: 629711414960848917
Check the size of those shells.... ๐
@Springbok ja but thats how graviteam operates they focus on one specific area of an operation
That looks like a russian ZU-23-2
It is one
On the train reading LZ Hot! By Nick Lithgow
@Kooijpolloi ja pretty much what I'll be doing too although I'm not just doing the large operations
I'll be doing the smaller battles and contacts too. So on some maps you'll play as SWATF or Koevoet or 32Bn. Going up against SWAPO. Whereas other layers you'll be 61 Mech going against FAPLA
Just passed a convoy of Italian army vehicles
Someone warn Ethiopia!
Ethiopia doesn't have to worry ๐
lol
Photo taken from a Ratel viewblock during the battle of the Lomba.
Koevoet casspirs with an extra gun mounted through the front passenger window
Eitsa
Preparing to get back into modding. Dl'd blender 2.80
Going to buy Zbrush within the week
Updating UE4 and the SDK
Have to get used to Blender 2.80 though. Completely changed from 2.79
yep
Special thanks to @Tillee for getting me the book Surviving the Ride by Steve Camp & Helmoed-Rรถmer Heitman.
Tons of information about South African armoured vehicles with pictures as well. They'll be of immense help to the development of this mod.
as i was saying i think the scouting ability would only allow ground troops and the eland/ratel to mark targets such as enemy vehicles or groups of soldiers
like the system that war thunder implemented with their light tanks where you can scout/mark enemy vehicles accurately for the enemy team insteaqd of placing a marker on a map on the enemy vehicles general location
this would also allow the G6 to deliver more effective fire onto the target
We'll see when the mod gets to that stage ๐
but this is only an idea, i dont know if squad will allow that mechanic to work well
Right now I'm not planning on changing anything of the core gameplay. Only new assets and maps.
Though new game modes would probably be on the cards especially for the COIN aspect of the mod SADF vs SWAPO etc.
i see
Scouting is in the game
You put down markers on the map
Ja I know, Bartender was talking about an automatic marking system that places a marker on the map once you've spotted the enemy. It eliminates the need to manually place markers yourself but I can see it being too arcadey.
You can use the T key when using the command circle thing as well
Im not for a auto scouting thing
Its a bit bs
I've never liked the 3d marking system since v12?
I'd rather you use your voice to specify where the enemy is than slap a marker on them and then everyone can see it.
Auto marking is not how it should be
Is all im saying
Yes its slower to put a marker on a map but its way more realistic
And you can get good with practice