Message from @Seven Proxies
Discord ID: 685427355011121182
Well we were doing this study with an olfactometer
It's complicated
I'll explain once I finish writing it up
cool <:tiptip:462282246695419934>
@Telly_G 『⚡130』PC | Hank Hill approves
what what
ohhhh
yeah the pathfinding was legendarily fuccd
in westwood games
the gameplay was to control the units around efficiently 😛
whilst theyd be figuring out which one should move for the other to pass through
many hours lost in red alert 2
i realise it's a massive challenge and the games were very playable and enjoyable with their solutions
@svarozhyc Yup. The pathfinding wasn't perfect.
But even getting the pathfinding up to that level was quite difficult back then.
They had to do a lot of things completely from scratch. There were no reference to take ideas from.
yeah they pretty much made the genre
westwood and blizz
damn EA
and blizz having a midlife crisis lol
ahh the warsaw pact https://www.youtube.com/watch?v=xngKi0jFVBs
@svarozhyc Did you ever try out the TA team's latest installment PLANETARY Annihilation? 😉
Pretty fucking insane as far as RTS games go.
https://youtu.be/mO1N_gehg-M
nope lesseee
never played the TA games
oh shiet that looks noice
What the TA/PA series is notorious for is the complete absence of a unit cap.
Basicallu you can field as many units as each players computer and bandwidth can handle. 😁
👌
member cossacks had the same lol
Wait for the last 20 seconds of the video. It's orgasmic <:ahegon:566797166258028548>
I'm playing this populace throwback right now- pretty addictive, simple yet not so bad https://www.youtube.com/watch?v=aI-PIgPGR_k
or the cap was too high for me to have reached on my system back in the day
but i had 1000s of units
oh no death star
haha the trailer leaves me with one crucial question: how does that work in gameplay
games with death stars
i member empire earth blew me away when i first saw the trailers 😛
but then it was more age of empires lol
and emperor battle for dune looked amazing throughout but was simplified to the level of -no detail-
