Message from @svarozhyc

Discord ID: 685426290198708233


2020-03-06 09:52:08 UTC  

thats cool

2020-03-06 09:52:39 UTC  

https://cdn.discordapp.com/attachments/678530619621507073/685424594806636616/unknown.png

2020-03-06 09:53:05 UTC  

gassem

2020-03-06 09:53:37 UTC  

btw here are my borders

https://cdn.discordapp.com/attachments/678530619621507073/685424839741276160/unknown.png

2020-03-06 09:53:41 UTC  

Sexy right

2020-03-06 09:54:13 UTC  

Mexicentrist

2020-03-06 09:54:24 UTC  

I hate playing Texas

2020-03-06 09:54:26 UTC  

When is the fucking HRE update for Eu4 landing

2020-03-06 09:54:42 UTC  

I've been holding off starting another game

2020-03-06 09:54:57 UTC  

REEEEEEEEEEEEEEEE

2020-03-06 09:55:20 UTC  

you need to constantly hold barbeques to appease the god of propane as texas its so annoying

2020-03-06 09:55:30 UTC  

You guys saw it first

2020-03-06 09:56:57 UTC  

what does it take to classify as repelling @NotDarkMagician

2020-03-06 09:57:11 UTC  

uh what are the evidence for repellant props

2020-03-06 09:58:38 UTC  

@svarozhyc There is nothing "basic" about these RTS games.

The coding involved just to grant units pathfinding in the games was pretty darned sophisticated back in the day.

2020-03-06 09:58:51 UTC  

Well we were doing this study with an olfactometer

2020-03-06 09:58:53 UTC  

https://cdn.discordapp.com/attachments/678530619621507073/685426165045133342/unknown.png

2020-03-06 09:58:55 UTC  

It's complicated

2020-03-06 09:59:08 UTC  

I'll explain once I finish writing it up

2020-03-06 09:59:22 UTC  

cool <:tiptip:462282246695419934>

2020-03-06 09:59:26 UTC  

@Telly_G 『⚡130』PC | Hank Hill approves

2020-03-06 09:59:35 UTC  

what what

2020-03-06 10:00:18 UTC  

ohhhh

2020-03-06 10:00:34 UTC  

yeah the pathfinding was legendarily fuccd

2020-03-06 10:00:54 UTC  

in westwood games

2020-03-06 10:01:17 UTC  

the gameplay was to control the units around efficiently 😛

2020-03-06 10:01:40 UTC  

whilst theyd be figuring out which one should move for the other to pass through

2020-03-06 10:02:16 UTC  

many hours lost in red alert 2

2020-03-06 10:02:17 UTC  

i realise it's a massive challenge and the games were very playable and enjoyable with their solutions

2020-03-06 10:02:18 UTC  

@svarozhyc Yup. The pathfinding wasn't perfect.
But even getting the pathfinding up to that level was quite difficult back then.

They had to do a lot of things completely from scratch. There were no reference to take ideas from.

2020-03-06 10:02:43 UTC  

yeah they pretty much made the genre

2020-03-06 10:02:46 UTC  

westwood and blizz

2020-03-06 10:03:26 UTC  

damn EA

2020-03-06 10:03:35 UTC  

and blizz having a midlife crisis lol

2020-03-06 10:03:36 UTC  

I'd argue that the team behind Total Annihilation have a big share of responsibility for the genre.

2020-03-06 10:03:51 UTC  
2020-03-06 10:05:17 UTC  

@svarozhyc Did you ever try out the TA team's latest installment PLANETARY Annihilation? 😉

Pretty fucking insane as far as RTS games go.

https://youtu.be/mO1N_gehg-M

2020-03-06 10:05:32 UTC  

nope lesseee