Message from @svarozhyc
Discord ID: 685428195054452752
in westwood games
the gameplay was to control the units around efficiently 😛
whilst theyd be figuring out which one should move for the other to pass through
many hours lost in red alert 2
i realise it's a massive challenge and the games were very playable and enjoyable with their solutions
@svarozhyc Yup. The pathfinding wasn't perfect.
But even getting the pathfinding up to that level was quite difficult back then.
They had to do a lot of things completely from scratch. There were no reference to take ideas from.
yeah they pretty much made the genre
westwood and blizz
damn EA
and blizz having a midlife crisis lol
I'd argue that the team behind Total Annihilation have a big share of responsibility for the genre.
ahh the warsaw pact https://www.youtube.com/watch?v=xngKi0jFVBs
@svarozhyc Did you ever try out the TA team's latest installment PLANETARY Annihilation? 😉
Pretty fucking insane as far as RTS games go.
https://youtu.be/mO1N_gehg-M
nope lesseee
never played the TA games
oh shiet that looks noice
What the TA/PA series is notorious for is the complete absence of a unit cap.
Basicallu you can field as many units as each players computer and bandwidth can handle. 😁
👌
Wait for the last 20 seconds of the video. It's orgasmic <:ahegon:566797166258028548>
I'm playing this populace throwback right now- pretty addictive, simple yet not so bad https://www.youtube.com/watch?v=aI-PIgPGR_k
or the cap was too high for me to have reached on my system back in the day
but i had 1000s of units
oh no death star
haha the trailer leaves me with one crucial question: how does that work in gameplay
games with death stars
i member empire earth blew me away when i first saw the trailers 😛
but then it was more age of empires lol
and emperor battle for dune looked amazing throughout but was simplified to the level of -no detail-
😛
That game was fantastic
then they made the abortion that was 3
Spent a summer playing it, not very well
oh that looks aight red
That Citizen Kabuto game- anyone play that?
@svarozhyc Oh it all works. And yes, you can strap giant rocket engines to smaller moons and essentialy turn the moon into a giant projictile, flinging it straight into an enemy held planet to destroy it.
It's also possible to build death star lasers to annihilate planets with. 🤣
i loved the idea of populus but when i played it, it was a bit too dunno linear