Message from @Jim

Discord ID: 520557059889168384


2018-12-07 11:06:23 UTC  

so those third world chinks will keep it fueled a bit longer

2018-12-07 11:06:39 UTC  

but over here in actually civilised non shithole nations people are starting to get a lil tired in the public eye

2018-12-07 11:06:46 UTC  

we still vote with our wallets so we vote they remain

2018-12-07 11:06:52 UTC  

but public perception is decreasing rapidly

2018-12-07 11:06:55 UTC  

lootbox bubble is queued to burst as more and more countries acknowledge it's gambling and cant be sold or marketed to kids

2018-12-07 11:06:58 UTC  

that's the earliest example of the DLC model I can think of

2018-12-07 11:06:58 UTC  

It'll prob be like the 84' game crash where it only happened in NA

2018-12-07 11:07:00 UTC  

but

2018-12-07 11:07:03 UTC  

MTX generally will just evolve

2018-12-07 11:07:05 UTC  

I wanna ask you all something

2018-12-07 11:07:11 UTC  

we're not talking about DLC though

2018-12-07 11:07:19 UTC  

whats the difference, other than tangibility, between trading packs and microtransaction lootboxes

2018-12-07 11:07:24 UTC  

seriously

2018-12-07 11:07:26 UTC  

there isnt one

2018-12-07 11:07:39 UTC  

physical vs digital

2018-12-07 11:07:40 UTC  

both have aftermarket values, both are targeted gambling towards minors

2018-12-07 11:07:45 UTC  

i already said that pirate

2018-12-07 11:07:47 UTC  

and they were "addons" back then, not DLC as such. modern DLC is a far cry from old games with addons, and yes newer sims are way worse than early sims for this as well

2018-12-07 11:07:48 UTC  

Monetisation of additional content in games. My understanding is MTX evolved from the downsizing of DLC.

2018-12-07 11:07:49 UTC  

"other than tangibility"

2018-12-07 11:07:54 UTC  

no

2018-12-07 11:07:59 UTC  

tangibility is important

2018-12-07 11:08:02 UTC  

you cant dismiss it

2018-12-07 11:08:04 UTC  

no it isnt

2018-12-07 11:08:10 UTC  

the lootbox MTX, which is what we're talking about, originated with EA

2018-12-07 11:08:15 UTC  

loads of baseball cards are worth nothing

2018-12-07 11:08:15 UTC  

and has nothing to do with DLC

2018-12-07 11:08:17 UTC  

they're physical

2018-12-07 11:08:19 UTC  

oh also the card packs that are physical are guaranteed to have X amount of things before they're opened

2018-12-07 11:08:20 UTC  

The main issue is all the targets for monetisation are killing game franchises

2018-12-07 11:08:23 UTC  

digital can change on the fly

2018-12-07 11:08:33 UTC  

name a game where they do

2018-12-07 11:08:42 UTC  

It killed dead space and deus ex to name a few.

2018-12-07 11:08:44 UTC  

the amount of rares printed and distributed between trading card packs doesnt change

2018-12-07 11:08:47 UTC  

@StØic MTG.

2018-12-07 11:08:48 UTC  

oooof BL2 torrent to be done in 5-6 hours

2018-12-07 11:08:55 UTC  

gonna fire that up tonight

2018-12-07 11:08:59 UTC  

the amount of rares in circulation from lootboxes is relative

2018-12-07 11:09:06 UTC  

@coattailsandbowties that's a game that has lootboxes with varying items within?

2018-12-07 11:09:11 UTC  

also no they dont

2018-12-07 11:09:16 UTC  

lootboxes have set rates