Message from @fallen angel
Discord ID: 631366570127523886
Just make a game
''just like make game''
You say it like its so fucking easy
do you know how much it takes to make a game dilly?
you...thick...motherfucker
just wow
Okay then don’t make a game lol
Pft, I'll show you.
Most of the stuff you have in that chart wouldn’t be too particularly hard to program
This may be true, especilly with something OOP- like say, C#
Especially if you keep the graphics blocky too
Fuck that, billboard sprites are the new voxels
Most of the damage ammo could be adjusted using multipliers and ticks
Have a base damage for each gun and have each ammo effect said base damage through either multiplier or percentage based object statements
okay sounds good dilly when are you making it
Right now
Using namespace std;
too much to read
anglos are so funny
#include <iostream>
Int main{
Make game
}
Return 0;
COMPILE
boom done
return public Game { find.GetComponent<game>; }
Tsk tsk, Dilly. You need to watch your bloat
Public void game{
String game code;
}
Int main{
Game;
dilly looks kind of like a stout boy
}
dilly are you strong
Yeah I would say so
me too
really strong
Cool!