Message from @Deleted User
Discord ID: 631365394799788043
3 hours well spent...
Now this is cool
Meh, maybe its too complicated.
Yeah if your making something for retards
yeah make it simple for me please
my iq is somewhere in the low 20s i cannot comprehend this image
Definate flaws in the meta
1.1 soon!
https://www.youtube.com/watch?v=1XzY2ij_vL4 we honestly just vibing
chork's fork and sork
It's been 30 minutes and no one has told me how funny that post was
FUNNY!!!!! FUNNY!!!!! FUNNY!!!!!!!
Taken some advise into consideration. Slightly more interactive.
Just make a game
''just like make game''
You say it like its so fucking easy
do you know how much it takes to make a game dilly?
you...thick...motherfucker
Okay then don’t make a game lol
Pft, I'll show you.
Most of the stuff you have in that chart wouldn’t be too particularly hard to program
This may be true, especilly with something OOP- like say, C#
Especially if you keep the graphics blocky too
Fuck that, billboard sprites are the new voxels
Most of the damage ammo could be adjusted using multipliers and ticks
Have a base damage for each gun and have each ammo effect said base damage through either multiplier or percentage based object statements
okay sounds good dilly when are you making it
Right now
Using namespace std;
too much to read
anglos are so funny
#include <iostream>
the aeternal anglo
Int main{
Make game
}
Return 0;
COMPILE