Message from @Deleted User
Discord ID: 654571653270994974
Now you need numerical methods lol
I would assume negligible
I was showing my son with numerical methods we could solve really hard equations arbitrarily close and the difference came down to less than the length of an atom
So not likely to matter
Mass added was a composite I wrote into the equation it included paint, average load and location of load center of gravity
what grade is he in?
9th
I learned basic numerical methods freshman year of high school
oh sounds like a good age for what you are doing
I guess that was 9th
Newton raphson was my first
Newton’s method
For me
9th? he should be concerned with getting married
Same thing 😉
Raphson added stuff
I learned that right after
true, once he's deported to china his intellect is what will attract his mate
You ever study the fast inverse square root? Carnac used it in quake maybe the first 3d FPS shooter lol
Brb something serious popped up
ive never studied it, but yea. it uses some floting point hack to pick the starting value
and then an iteration or two of newtons method
okay, i understand that now
on a parabola with roots at the sqrt
the comments are hilarious
there was some paper, linked to on that wikipage. someone makes a better one
they do some number crunching a find a better magic number
lol thats badass
@Nerthulas is no longer a part of our community
is it common for game designers, or any other programing discipline, to get mathementical breakthroughs due to pushing math to it's limits
no
just hacks?
3d games use math thats over a 100 years old
yeah
they're not pushing any boundaries
I mean it depends on your definition. It likely won’t be theoretical advances but they can innovate algorithms and numerical techniques
when you code a game,
you just do *what works* and don't give a shit about breaking the laws of thermodynamics
maybe that didn't come out right