Message from @Tervy
Discord ID: 481362306551382017
2027
Enough content for 50 years thanks cdpr
will it use NVIDIA RTX????
hate this Nvidia monopoly
just want red to win <:blobconfounded:427568418107949090>
red is communism
are you a fucking commie @Kimichiboi
maybe I am <:blobthinkingfast:427569198886027264>
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@Kimichiboi stay away from my property
so watched the keynote again from nvidia
it seems that their "realtime" raytracing is indeed "realtime" but quite darn limited (aproximately same what their competitors have been doing and they themselves have done previously)
but the twist in it appears to be way more focus on the quite impressive (for me at least) quality noise reduction they do
or have pre-rendered
they use NN to denoise
and besides all the RTX stuff
there's architectural changes too should bring perf increases
it can do int and fp ops at the same time
pascal can't do that
the thing on those demos were that they were helped by ILMxLAB. what makes me quite sure that most of the shit was not "Realtime" but pre-rendered on farms
at least the starwars scene what i frame by framed quite heavily
i seriously doubt they're going to slap realtime on every bit of promotion material, and then proceed to have it be prerendered
also other scenes were too smooth too to be actual user behind them and not coded camera movement what had been smoothed out
which scenes
the tomb raider?
i think so ? the weird party clip specialy
but in the end all the their "rtx" bullshit stuff and their anti-market "performance metric reinvented" really brings to table
is quite useless eye candy
i like how people are completely missing that rtx is completely integrated into vulkan and dx12
meaning all the other manufacturers could do it too
"completly" we dont know but vulkan support is nice
DX12 i could care less tbh
they probly lock their upcoming "dx-dicks" to the "rtx series and upwards"
im more than happy than companies are using ML/nn for games
but im not that happy about how they go speaking lies and AI and other bullshit