Message from @Tervy

Discord ID: 481362008810323968


2018-08-20 22:08:07 UTC  

not watching atm

2018-08-20 22:08:16 UTC  

Legit no idea

2018-08-20 22:09:00 UTC  

game is still far away from finished

2018-08-20 22:09:22 UTC  

maybe we'll get it in 2022 <:wholesomethonk:373550351082848267>

2018-08-20 22:09:30 UTC  

2027

2018-08-20 22:09:43 UTC  

Enough content for 50 years thanks cdpr

2018-08-20 22:10:02 UTC  

will it use NVIDIA RTX????

2018-08-20 22:10:50 UTC  

hate this Nvidia monopoly

2018-08-20 22:11:06 UTC  

just want red to win <:blobconfounded:427568418107949090>

2018-08-20 22:11:51 UTC  

red is communism

2018-08-20 22:12:04 UTC  

are you a fucking commie @Kimichiboi

2018-08-20 22:12:44 UTC  

maybe I am <:blobthinkingfast:427569198886027264>

2018-08-20 22:13:38 UTC  

>Discord ™ Voice Chat ™ powered by nVidia ™ Raytracing Technology ™ backed by nVidia ™ RTX ™ 2080 Ti ™

2018-08-20 22:13:59 UTC  

Available for use, with the low low cost of only €1500

2018-08-20 22:16:23 UTC  

AI voice chat

2018-08-20 22:16:32 UTC  

now with NVIDIA™ Tensor™

2018-08-20 22:17:05 UTC  

*requires Volta or Turing based GPU

2018-08-20 22:19:45 UTC  

Take a look at this graph which shows why you should too purchase your own Turing ™ architecture GPU

https://cdn.discordapp.com/attachments/481136519726235658/481225859865509893/Diagram_CFS_PT_final.png

2018-08-20 22:22:37 UTC  

@Kimichiboi stay away from my property

2018-08-21 07:20:05 UTC  

so watched the keynote again from nvidia

2018-08-21 07:20:46 UTC  

it seems that their "realtime" raytracing is indeed "realtime" but quite darn limited (aproximately same what their competitors have been doing and they themselves have done previously)

2018-08-21 07:21:37 UTC  

but the twist in it appears to be way more focus on the quite impressive (for me at least) quality noise reduction they do

2018-08-21 07:21:41 UTC  

or have pre-rendered

2018-08-21 07:21:50 UTC  

they use NN to denoise

2018-08-21 07:21:57 UTC  

(im still not totaly conviced that those scenes were live and not just planned theatre

2018-08-21 07:22:08 UTC  

and besides all the RTX stuff

2018-08-21 07:22:16 UTC  

there's architectural changes too should bring perf increases

2018-08-21 07:22:25 UTC  

it can do int and fp ops at the same time

2018-08-21 07:22:36 UTC  

pascal can't do that

2018-08-21 07:23:50 UTC  

the thing on those demos were that they were helped by ILMxLAB. what makes me quite sure that most of the shit was not "Realtime" but pre-rendered on farms

2018-08-21 07:24:24 UTC  

at least the starwars scene what i frame by framed quite heavily

2018-08-21 07:25:29 UTC  

i seriously doubt they're going to slap realtime on every bit of promotion material, and then proceed to have it be prerendered

2018-08-21 07:25:47 UTC  

also other scenes were too smooth too to be actual user behind them and not coded camera movement what had been smoothed out

2018-08-21 07:25:57 UTC  

which scenes

2018-08-21 07:25:59 UTC  

the tomb raider?

2018-08-21 07:26:10 UTC  

i think so ? the weird party clip specialy

2018-08-21 07:27:26 UTC  

but in the end all the their "rtx" bullshit stuff and their anti-market "performance metric reinvented" really brings to table

2018-08-21 07:27:32 UTC  

is quite useless eye candy

2018-08-21 07:28:23 UTC  

i like how people are completely missing that rtx is completely integrated into vulkan and dx12

2018-08-21 07:28:33 UTC  

meaning all the other manufacturers could do it too

2018-08-21 07:28:41 UTC  

"completly" we dont know but vulkan support is nice