Message from @ManAnimal
Discord ID: 638102131592921089
i wish someone would build a modular software framework that allowed the modules to be used for both engineering irl and in games
sort of like a sim/stim
only modular
Yeah
A gamified Autodesk Inventor would be rad
that way you could develop and test things in games like kerbal and then build those same things irl . could embed finite element analysis and such right in the game
I would love the simplicity of controls from Google Sketchup, building process from Inventor, testing environment from Solidworks/CATIA, and then have it be usable in some sort of game environment
same with fluid dynamic, control systems etc.
you try FreeCAD v18?
Nope
it's pretty decent and allowing you to switch your control config from Autodesk to sketchup to blender
or inventor
Oh that is smart
I wish Blender would have control switch
It has by far the least enjoyable set
yeah, and it has modules galore both for gaming and cad
Trotsky was a rusophobic little jew
biggest issue is the assemblies
Very hurt jew
that is what autodesk also severely lacks
look at that pretentious pucker-lip afro trust fund boi
Autodesk does not lack it
integrate revision control and modular component assemblies
They just don't want you to switch
well, you can't easily handle subassemblies and interchange these with components and subassemblies
nor can you create a revision tree for an inital part, branch the revisions and assign them to multiple assemblies
@BabaBooey cute
you can do one or the other; but not both. and the ability to create a complete BOM with a model for each part from various different models and keep them linked... it's a real pain
hoping that they will come up with some workflows to bridge photogrammetry/mesh modeling & CAD also
Suprised no one has developed a 360 Video format that incorporates lens gyroscopic and GPS position data yet
Y'all gay
awa
COMMIEWEEEEEB
current 360 video requires a matroskia container with something like 120GB per something like 5 min
REMOVE THIS