Message from @velvitonator
Discord ID: 503313594193149983
As individuals we choose how we play and what we get out of video games. For some of us, the idea of using a walkthrough is anathema, to others it is a means of bringing us back to a point where we can have fun. I’ll admit that I never completed the Ocarina of Time. It was too hard and I got bored. I’m sorry, Princess Zelda, I abandoned you. But as a feminist I really think you should be fighting your own battles anyway.
As I said, I'm making an RPG.
"What's wave. Is that water?" Earthquakes, floods, strong winds, and sonic blasts are all one element.
There is a lot to be said for completing a game under your own steam, of course. There’s a sense of achievement, maybe some smugness, but there’s certainly no medal and nobody cheers. My husband won’t even give me a pat on the back.
😔
What a tragedy eh ?
Its a very confusing article
The arguement seems to be "cheating is ok as long as you have fun"
@Scribblehatch https://www.youtube.com/watch?v=DKSpE2PGJjI&list=PLc38fcMFcV_s7Lf6xbeRfWYRt7-Vmi_X9 a playlist which you might find helpful for game design
They should have named it window into the head of a casual gamer
Tbh
plot twist: writer of article gets sued by epic games for cheating
I see no such moral dilemma in enhancing my performance by mining gamers’ collective experience, for example. I fully endorse Googling “how the hell do I complete the Wrong Side of the Tracks mission on Grand Theft Auto: San Andreas”. I’m also not above looking up the solutions to all the riddles in Assassin’s Creed Unity, because, seriously, who has time for that?
So this person effectively has no time for their hobby, but wants the reward that comes at the end of it
Is that game maker exclusive?
so, how long before epic bans 90% of china
its called instant gratification blackhawk
As far as I can tell, my coder and I will be using Unity.
While we can all agree that it’s probably immoral to cheat in the 100m Olympic final, what’s less obvious is whether it’s right to use an invincibility code in the multiplayer game Star Wars: Battlefront. Finding yourself in a weak team on Battlefront can be exasperating, but perhaps not enough to justify becoming the guy effortlessly massacring opponents before they get called down for their tea.
@Scribblehatch its design, not specifically coding.
talking about level design, concept designs.
It's more about design as art than the mechinery of building a game
its entirely independent of game engine and code language.
That author reminds of ppl who minmax in rpgs
a few example titles:
"Anatomy of a Side Quest: Beyond the Beef"
"The Mechanics of Movement"
"Puzzle Solving... or Problem Solving?"
"What Makes a Good Combat System?"
And then drop it because its too easy for them
@Scribblehatch I have a request for a game, perhaps to be released on NG
specifically a "2 ways to play a game"
kind of game
average RPG, perhaps Act RPG
I always take Mark with a grain of salt because, as far as I can tell, he doesn't actually make games
where you essentially choose at the start which kind of way you want to play the game
1: the traditional way
It's mostly reflective opinion, so it;s best to make use of it with that in mind
2: the super awesome new and perfect way
1: you play traditionally, you go around completing quests, you kill monsters, get gold, trade said gold for new armors, go to next area with stronger monsters, etc
2: you are given a certain kind of armor, told to kill specifically a single kind of monster
you get no gold