Message from @Blackhawk342
Discord ID: 509145973759672330
Dont get me wrong, theyve fucked the lore beyond recongition
re: 'safe' ideas, people generally get more and more risk averse as they get older. old people don't have the time necessary to rebuild a fortune if they lose it.
Borderline throwing everything out
you can make call of duty battle royale with zombies and get $$$
That's fair
they have a pile of wealth that they can never get back if they lose it so they want to protect it at all costs.
No risk is why i'm not excited about a diablo 4
They should have gone the route like Borderlands.
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Fuckin old people lmao
its just gonna be diablo 3 1/2
Diablo 4 wasn't just a risk, it was genuine suicide
diablo 3 was a disapointment compared to 1 and 2
fuck Blizzard and Diablo 4
young people on the other hand don't have anything to lose and can keep trying when they fail without consequence.
diablo 4 as in cellphone diablo? :v
Diablo 3 was a dissapointment comapred to 2, and Immortal is disappointing even by Diablo 3 standards
no, as in actual diablo 4
No
Who thinks they should went down the path like Borderlands if they wanted to make Fallout 76 online.
so there's always going to be turnover in creative endeavors. young people taking risks, making it big, getting old, and falling behind as they stop taking risks.
I think it would have been perfect that way.
There's some great indie games but the big studios just keep producing shit
Indie games are fucking destroying triple A right now
They kept the lore, the quests, and everything that makes fallout fallout... but they get multiplayer too.
PUBG and Fortnite appear out of nowhere
AAA has been bloated for years
that would make sense if they'd do it one at a time, not suddenly "its 2018, lets all build shit"
Look at Dishonored vs Dishonored 2, the original COD series (up to MW2) and everything else
force COD to add a BATTLE ROYALE MODE
I think bethesda needs to STOP. and focus on quality.
like Valve. Valve was a small studio that took risks. then they got huge and stopped.
when has bethesda EVER focused on quality?
they don't even make games anymore because games are risky and Steam is a sure bet.
Morrowind 😉
Their most recent shit has been just drivel
i guess it's because every big studio does user experience testing, where bunch of normies say it's too hard and not everything is obvious
Valve stopped taking risks because steam rakes in so much money they don't need to
so they streamline it until you get to the point of press f to win and pay respect
you'd think that when they get an endless stream, they'd be inclined to take MORE risks simply cuz they can