Message from @trashcan
Discord ID: 491647388742713345
yeah I just never heard of anyone actually playing it
figured it died in obscurity lol
Nope it actually still has a rather large playerbase.
https://youtu.be/AGm4NFhhbfo on warhammer fantasy rpg
https://youtu.be/0tUL6VtKFxc the vampire changes too
Wathced the videos by ArchWarhammer. And this is so fucking STUPID ! Why would you let people play at your table that can't handle the game. Vampire is a game, about bad people, in a bad world, who do bad things and have even more bad things happen to them, their families, their friends and even their dog. And then they go full John Wick and the circle starts again. That's why you talk to your players BEFORE you start a game session with them. BEFORE you make characters. Right when you ask them if they want to play the game. That's the moment you tell them this is a game about bad people, vampires, monsters, murderers and that there will be murder, carnage, really bad things and stuff. And if they are not really okay with this YOU 👏 FUCKING 👏 DON'T 👏 INVITE 👏 THEM 👏 TO 👏 THE 👏 GAME ... BECAUSE IT IS NOT FOR THEM !
If you see that some and I saysome meaning very few, scenes or scene descriptions are a bit too graphic or extreme for a palyer, you can tone them down, no harm done, but If you told the player, this will be about murder, rape and bad peopel in advance and he later can't stand murder, rape and bad people, then the player has to leave the group because this is not for him ... AND NOT the group and GM turn the game inside out just to cater to one player.
but muh feels
don't exclude me from your game shitlord
nahnahnah, you haven't tapped your little red or yellow token or used sign language to telegraph your feefees, you are not doing it right
Just because I am curious: What Systems / Games do you all play regularly ?
I / me and my girlfriend we play "The Dark Eye", "Pathfinder", "Call of Cthulhu", "StarWars Edge of the Empire", "Vampire the Masquerade" and "Classic Battletech" tabletop game
And because of the hype we will have a look at Cyberpunk 2020
just pathfinder here
superstition is for plebs
just like religion <:pepe_smile:378719407977005068>
Pathfinder, DnD 2nd ed, 3.0/3.5, 5th ed, vampire the masquerade, werewolf, mage the awakening, fiasco, maid rpg and call of cthulhu
nerd
GURPS, Star Wars D20 Revised, Hotwar and Fiasco mainly
nice
I miss my 3.5 Dread Necromancer
so much fun
I miss 3.5 as a whole, or Pathfinder
@Goblin_Slayer_Floki thoughts on PF2?
If you put the sjw bs aside and look at the mechanics alone. It looks good. It looks like what 5e should have been
Just complex enough, and giving that edge of ability to be defeated. Without being the math crunching of pf1. It also looks like it will extend the *be wary* feel from like levels 1 thru 9 or 10. Where 5e after like level 2 or 3 a player kill is....less so, and so people become less wary, and more gung ho.
https://olddungeonmaster.files.wordpress.com/2015/05/5e_nautical_adventures.pdf
I was debating running a maratime based campaign, wanted to know what people think of this resource? Seems pretty decent.
haven't read this one myself and haven't played a ship based campaign. But just by flying over this doc it seems to go very indepth with the ship management and combat rules. There is the question how far and deep you want to go with this stuff, because if the layer of additional rules and management is too thick, it may take the fun away.
And if you go for it, go full for it, like the kingmaker campaign, make the ship their home, let them personalize it, invest in it and then let them harvest benefits from it
Make this their Millenium Falcon, let them modify this old rustbucket XD
okay, enough rambling from me
No thise are great insights. I was thinking using most of the rules [most of the positions are combined in smaller ships] and check in with the players from session to session to see how they like t and adjust.
Tbh i like having management i feel the encumberance and survival rules get tossed out to often. But maybe thats just me and my more being prone to pathfibder/3.5e
I mean management isn't bad in principle. I GMed the Pathfinder Kingmaker Campaign and my group loved the Town and Kingdom management part. But it was in doses, only once an ingame month so only once in normaly three sessions (ecept in ingame winter, when they didn't go exploring, then we made several months of ruling at once ). Just make sure they are finde with the amount of number crunching and that the seacombat rules won't slow down the combat even more and that managing the ship and crew is a good roleplaying experience too and not only dry number shuffeling.
Give officers and some crew a nice NPC story and background and have their story have impact on the ship and the players, like one of the officers is hunted by his former pirate captain and now this guy focusses his anger on your ship and crew. bam, instant story hook 😛
And yes survival rules are often overlooked, but I too reserve them for special events or plots, like when they are cat away in the desert or sth. For standart we walk through the forest situations I for most ignore them, except hunting for some food and campsite building, which can trigger random encounters.
Just joined a discord to find some peeps to play D&D with. Hope it'll be fun.
swedish faggots?
Naaa.