Message from @SteelandSouls
Discord ID: 533487071273287700
What's compelling about a conflict that isn't a struggle?
Even slice of life stories have a conflict
@Beemann There is not just One Way to make good stories... But there are a limited amount of ways to make them work well.
Right and the limits are that there needs to be some level of consequence
no
yes
There should be a Bad Thing that could actually happen
And a Good Thing that might happen that we root for
Arg. You guys.
These don't have to be 100% good and bad
stakes range from the end of the world to I forgot sugar for this cake.
Which is which can even be debatable
We enjoy stories with consequences the most, but that doesn't mean that's the only way to make a good story.
No I'd definitely disagree with that, but I'd invite you to come up with examples
The only way to tell a good story, yes it is. The only way to tell any story, no.
Good stories aren't even usually one singular conflict, but multiple conflicts that center around a theme, each with their own struggles and consequences
Now you're kind of digging into preferences
Even Naruto leans on this, they just fail in it wrt their OC. It's illusory
Not really. GTO is one large conflict (Onizuka wants to become the greatest teacher) and many smaller conflicts (students' personal problems, attempts at sabotage) that tie into the larger one
Naruto has other characters with their own (often potentially better) conflicts. Superman has personal and political conflicts
That's all well and good and works for that story, sure. But we're talking about general "rules" of writing.
Yes, one singular conflict is generally not going to carry you through more than a single short story
Which is fine considering we're talking about stories in general
For a series or novel you need to think bigger than that
Sure, but we're more specifically talking about stories in relation to Naruto (and whatever other animu)
The train of thought you're following is getting too granular
When following a philosophy of things like writing, I find that applying a U.S. government structure of understanding works best. You start broad (constitution) then you break it down to specifics for what you're working on (states) then even more specific for your topic (municipality) and then even more specific (individual). At the moment, no one's even agreeing on the broad
Its because we all hate monopoly!
Oh you meant a different broad
broad and board
Monopoly was designed to be hated
I like Monopoly tho lol
Ever play that revised one where you use a credit card instead of money?
It's anticapitalist propaganda that hilariously got appropriated and commoditized
I have not
@SteelandSouls That credit card one (they made a few), was crap, it made the game take so much longer...
Right?! It wasn't as convenient as they made it seem
I see a lot of potential in debt-based monopoly
Tbh
Maybe not as it was implemented but still
any board game where you can lose halfway through the game is a shitty board game