Message from @Emma

Discord ID: 287025318546636801


2017-03-03 00:50:17 UTC  

Thats not allowed

2017-03-03 00:51:02 UTC  

Do something about it.

2017-03-03 00:53:12 UTC  

Wait, A Demo on the 3DS??

2017-03-03 00:53:31 UTC  

Resident evil revelations

2017-03-03 00:53:33 UTC  

Charlie you want me to turn left on you bro

2017-03-03 00:53:33 UTC  

the only RE game I knew was on the 3DS was Revelations

2017-03-03 00:53:45 UTC  

oh shit there was a demo for Revelations

2017-03-03 00:53:52 UTC  

Yep

2017-03-03 00:54:05 UTC  

I didn't know that

2017-03-03 00:54:15 UTC  

@EeveesArbys turn left and I'll turn right

2017-03-03 00:54:39 UTC  

anyway

2017-03-03 00:54:46 UTC  

wanna hear something stupid

2017-03-03 00:54:51 UTC  

In a comment section

2017-03-03 00:55:09 UTC  

I saw people saying how RE7 wasn't their Resident Evil

2017-03-03 00:55:19 UTC  

and they had a hashtag

2017-03-03 00:55:24 UTC  

Your stuff aint big enough to turn right on me boy

2017-03-03 00:55:30 UTC  

#NotMyResidentEvil

2017-03-03 00:55:33 UTC  

Thus far I have been unimpressed with the control nub on the N3DS. I doubt it would have improved Revelations.

2017-03-03 00:55:47 UTC  

You can't even use it if your fingernails are long.

2017-03-03 00:56:02 UTC  

Yeah I wish they would have just added another thumb stick like they did with the vita

2017-03-03 00:56:08 UTC  

It's like Nintendo of Japan thinks everyone in the world has tiny hands.

2017-03-03 00:56:31 UTC  

They always seem to do that. Making everthing just a bit too small and cramped.

2017-03-03 00:56:41 UTC  

you know what Tank Controls are right?

2017-03-03 00:56:53 UTC  

Yes sir

2017-03-03 00:57:25 UTC  

I meant that to Emma

2017-03-03 00:59:12 UTC  

But yea

2017-03-03 00:59:18 UTC  

how stupid is that

2017-03-03 00:59:40 UTC  

a fucking hashtag

2017-03-03 00:59:55 UTC  

Reminds me of the absolute worst 3DS game I played.

2017-03-03 01:01:23 UTC  

Steel Diver. It was terrible. The concept was okay but the controls were beyond terrible. It was gimmicky and all touch based. But the 3DS touch screen is single point. You can only do one action at the time. The developers of Steel Diver don't seem to have been aware of that fact. Several points in the game require you to do two or more actions at the exact same time, which isn't possible because it's all through the touch screen. Eventually you'll reach a point you just can't continue.

2017-03-03 01:02:07 UTC  

That's why controllers are great

2017-03-03 01:02:51 UTC  

I just wish Nintendo would stop with these damned control gimmicks and just use practical, reliable controls.

2017-03-03 01:03:21 UTC  

They do it every single time now and every time it blows up in their face in one form or another.

2017-03-03 01:03:30 UTC  

Yet they keep on doing it.

2017-03-03 01:03:47 UTC  

Every new system has some sort of absurd hardware gimmick that ends up not being particularly reliable.

2017-03-03 01:04:12 UTC  

Steel Diver is cool ;-;

2017-03-03 01:04:14 UTC  

Once the initial thrill is gone it's just a chore to get through.

2017-03-03 01:06:10 UTC  

Motion controls got a lot of people to buy the Wii. but they were so difficult to work with that it turned a lot of third party developers away and the system had terrible game sales. Most Wii owners played it for a few minutes and then never used it again, they collected dust. The majority of those who kept using it just used the streaming functions. The dedicated fans who kept with it mostly only bought first party titles so it was a very poor market for third parties.

2017-03-03 01:06:31 UTC  

The 3DS then kept the motion control gimmick restricted to what it works best at. Precision aiming, that's it.

2017-03-03 01:06:44 UTC  

Not controlling damned near everything just because it's cool regardless of how impractical.

2017-03-03 01:07:38 UTC  

The Zelda remasters on the 3DS were nice in that they kept all the hardware gimmicks restricted to what they functioned best at, motion with preciision aiming, and touch with maps and menus. With the main controls being practical controls.