Message from @Emma
Discord ID: 287025229493174272
It obviously was meant for it because it was just awkward without it
Charlie dont steal my yag
Thats not allowed
Do something about it.
Wait, A Demo on the 3DS??
Resident evil revelations
Charlie you want me to turn left on you bro
the only RE game I knew was on the 3DS was Revelations
oh shit there was a demo for Revelations
Yep
I didn't know that
@EeveesArbys turn left and I'll turn right
anyway
wanna hear something stupid
In a comment section
I saw people saying how RE7 wasn't their Resident Evil
and they had a hashtag
Your stuff aint big enough to turn right on me boy
#NotMyResidentEvil
Thus far I have been unimpressed with the control nub on the N3DS. I doubt it would have improved Revelations.
Yeah I wish they would have just added another thumb stick like they did with the vita
It's like Nintendo of Japan thinks everyone in the world has tiny hands.
They always seem to do that. Making everthing just a bit too small and cramped.
you know what Tank Controls are right?
Yes sir
I meant that to Emma
But yea
how stupid is that
a fucking hashtag
Reminds me of the absolute worst 3DS game I played.
Steel Diver. It was terrible. The concept was okay but the controls were beyond terrible. It was gimmicky and all touch based. But the 3DS touch screen is single point. You can only do one action at the time. The developers of Steel Diver don't seem to have been aware of that fact. Several points in the game require you to do two or more actions at the exact same time, which isn't possible because it's all through the touch screen. Eventually you'll reach a point you just can't continue.
That's why controllers are great
I just wish Nintendo would stop with these damned control gimmicks and just use practical, reliable controls.
They do it every single time now and every time it blows up in their face in one form or another.
Yet they keep on doing it.
Every new system has some sort of absurd hardware gimmick that ends up not being particularly reliable.
Steel Diver is cool ;-;
Once the initial thrill is gone it's just a chore to get through.
Motion controls got a lot of people to buy the Wii. but they were so difficult to work with that it turned a lot of third party developers away and the system had terrible game sales. Most Wii owners played it for a few minutes and then never used it again, they collected dust. The majority of those who kept using it just used the streaming functions. The dedicated fans who kept with it mostly only bought first party titles so it was a very poor market for third parties.
The 3DS then kept the motion control gimmick restricted to what it works best at. Precision aiming, that's it.