Message from @Churk
Discord ID: 620857083406843915
Ah.
Personally I've always liked the idea of fantasy meeting industrial revolution.
monday is now board game everning
Play Mordheim
Fantasy warhammer is basically up to flintlocks, tech wise, for most races.
Hehe got enough tabs. 😉
Also the firearms in Pathfinder (aka D&D 3.75 or 3.pf) are generally more musket at best. There's some kinda shitty impls for modern ones in splats (I have a copy of a modern book for pf that is largely shit), but that's about it.
The issue is more that the way D&D's rules work don't mesh well with guns.
'course even Shadowrun, a system designed for having guns, is kinda eh from a muh-realism perspective
Depends on the game how realistic you want it to be
The problem with wanting “realism” is that most folks idea of when stuff was invented... is really arse backwards.
You want knights in full plate armour?
Ok. Great. Awesome.
*Plate armour reached its peak in the late 15th and early 16th centuries. The full suit of armour, also referred to as a panoply, is thus a feature of the very end of the Middle Ages and of the Renaissance period. Its popular association with the "medieval knight" is due to the specialised jousting armour which developed in the 16th century.*
Ok.
They were using muskets in the late 15th century.
So... 🤷♂️ If you want the tech realistic... you gotta include the gunpowder, or have a very creative reason why it wasn’t invented.
well thats gay as fuck, so obviously you drop it
Just go fully automatic AR with enchanted plate armour to protect from bullets tbh
one war was waged with fire arms, the gods when "NOPE" and cucked em
something something gods are whiny liberals?
Why invent guns when you can just fireball fools
Gonna go full troll about magic in my setting. The wizards guilt is extremely corrupt and powerful lobbying organisation who have lobbied to make practising magic illegal without being part of a guild. To even learn magic you must apprentice for the wizards, which is unpaid. Providing you can meet their arbitrary standards you can become a member only after having to pay extortionate fees
guilt?
innocent until?
I am not entirely gay
So who knows
@MS Interesting notion. I had a similar idea with the alchemists of a world, except the exclusivity was more about manipulating the price of gold via alchemy (think De Beers with the diamond trade IRL) rather than just exploitation.
I’ve got a bunch of ideas for world gen, if you’re interested DM me. They can get rather wall-o-text.
TBH, it takes one rogue alchemist to flood the market with gold, and suddenly, every polity invents paper money.
Really depends on whether the antimagic field from the ring is directional, like magnets, or just a static sphere
Because the cannonball would un-shrink while still in the barrel if it was the second case.
This ring-on-pistol cannon seems more stupid every time I think about it. Like Xaverius points out, if the ring has a sphere of effect, the ball should enlarge while still in the pistol, thus making the pistol shatter immediately upon firing, and additionally, the ring would be pushed away along with the cannonball.
On the other hand, if the ball enlarges due to passing through the ring, and the effect is immediate, either the thing above happens, or the ball enlarges in such a way as to tear the ring apart.
The only way it makes sense is if the effect is pass-through with a delay ... which makes for a really shitty anti-magic ring.
Imagine the recoil
Nah, I'd imagine if it's magic, it shinks it while keeping the density intact, so the recoil is just like with a flintlock.
Way too OP and convinient.
If it doesn't, then you have another reason for why it's stupid
I'd nerf that mofo to the ground.
Like, there's so many reasons why it couldn't work, you have to be a really shitty DM to actually allow hand-cannons.
>officially published by KFC
oh fuck