Message from @Citizen Z

Discord ID: 493036122126155786


2018-09-22 12:24:56 UTC  

Thank you

2018-09-22 12:25:11 UTC  

sometimes I can't put my thoughts into words as well as other people ;P

2018-09-22 12:25:28 UTC  

Think of the light coming to your eye geometrically like a pair of scissors

https://cdn.discordapp.com/attachments/484515890759729182/493035102146920468/65116694_resized550bbc_sg_g4_eye-6.png

2018-09-22 12:25:30 UTC  

The rayleigh criterion being a limit is a property of diffraction from a ciruclar aperture. Cameras can (and often do) have non circular apertures that can resolve beyond the rayleigh criterion.

2018-09-22 12:25:54 UTC  

ooo, I didn't know that!

2018-09-22 12:25:59 UTC  

That's cool :o

2018-09-22 12:26:11 UTC  

😃

2018-09-22 12:26:17 UTC  

scissors

2018-09-22 12:26:22 UTC  

back to what Z was saying

2018-09-22 12:26:41 UTC  

When the scissors close it becomes unresolvable

2018-09-22 12:26:45 UTC  

A flat plane cannot obscure half of an object

2018-09-22 12:26:46 UTC  

One of the biggest differences for instance is axicon lenses which can produce non-diffractive beams.

2018-09-22 12:27:02 UTC  

The angle the light is coming to your eye dictates that closure

2018-09-22 12:27:23 UTC  

For a gaussian beam on a circular lens*

2018-09-22 12:27:30 UTC  

For other waveforms and other lenses, no

2018-09-22 12:27:30 UTC  

https://cdn.discordapp.com/attachments/484515890759729182/493035614921424896/20180918_121134.png

https://cdn.discordapp.com/attachments/484515890759729182/493035614921424898/550px-Regiomontanus.problem.png

2018-09-22 12:28:24 UTC  

If you are closer to something...it will start to blend sooner than something further

2018-09-22 12:28:31 UTC  

Height can cause this

2018-09-22 12:28:46 UTC  

Or distance

2018-09-22 12:29:31 UTC  

https://cdn.discordapp.com/attachments/484515890759729182/493036121647742977/20180709_140838-3-2.jpg

2018-09-22 12:30:43 UTC  

Imagine the vertical lines are say light post and the point on the left is where the observers eyes would be

2018-09-22 12:30:44 UTC  

https://cdn.discordapp.com/attachments/484515890759729182/493036425890234370/unknown.png

2018-09-22 12:30:57 UTC  

on a flat plane, we should still be able to see the whole ship

2018-09-22 12:31:04 UTC  

yet half of it is obscured.

2018-09-22 12:31:11 UTC  

Your not doing it right

2018-09-22 12:31:21 UTC  

Oh? please fix my diagram then haha

2018-09-22 12:31:36 UTC  

I could be wrong :v
So if you can diagram the picture

2018-09-22 12:31:39 UTC  

then by all means

2018-09-22 12:31:43 UTC  

You're not taking into account how light works at great distances

2018-09-22 12:31:56 UTC  

I just explained it to youm

2018-09-22 12:32:10 UTC  

how light works at great distances? the photon thing?

2018-09-22 12:32:28 UTC  

https://cdn.discordapp.com/attachments/484515890759729182/493036862546640896/Gradiant_Slope_and_opbjects_blurring_from_togther_from_the_bottom_up.-2.png

2018-09-22 12:32:46 UTC  

see how in this picture you're closer to the left side hallway and you start to lose the left first

https://cdn.discordapp.com/attachments/484515890759729182/493036940740788234/images1.jpg

2018-09-22 12:32:57 UTC  

perspective, you can only see so far, the sun is going in a circle covering all the land masses in a day, traveling in a circle, you can only see so far so you see it going over the see-able view in your area

2018-09-22 12:33:02 UTC  

https://cdn.discordapp.com/attachments/484515890759729182/493037003810799616/testthing1.png

2018-09-22 12:33:04 UTC  

how correct is this then

2018-09-22 12:33:14 UTC  

Dude

2018-09-22 12:33:26 UTC  

Are u seriously this dense?

2018-09-22 12:33:27 UTC  

I'm using the top of the bottom part of the arch as the plane

2018-09-22 12:33:33 UTC  

That's rude :(