Message from @>Cytos, de lieve goede synth

Discord ID: 436510809070370816


2018-04-19 12:50:52 UTC  

1 shiny, couple of energies and a couple of basic pokemon

2018-04-19 12:51:36 UTC  

oh and tech cards

2018-04-19 12:51:38 UTC  

Still really similar to lootboxes, only lootboxes typically have a variety of items, not just cards, but then that's really hair-splitting at that point.

2018-04-19 12:52:32 UTC  

its also possible im just biased in favour of collectable cards cause i didnt feel like it effected me so much

2018-04-19 12:52:45 UTC  

never had any experience with lootboxes as a kid

2018-04-19 12:53:09 UTC  

Before I knew what I was doing, I let myself spend $500 on Hearthstone...

2018-04-19 12:53:13 UTC  

Years ago.

2018-04-19 12:53:25 UTC  

And I don't even play that game anymore today.

2018-04-19 12:53:41 UTC  

500 is like my gaming budget for over a year lel

2018-04-19 12:53:54 UTC  

including components fyi

2018-04-19 12:54:22 UTC  

I don't have a particular budget, but yeah I definitely don't spent that much on a single game unless I've been playing it for years.

2018-04-19 12:55:09 UTC  

Like last year I spent quite a bit on gaming, but only because the Nintendo Switch came out.

2018-04-19 12:55:14 UTC  

too give you an idea, i consider a game worth it, if it provided an hour of enjoyable gameplay for every euro spent

2018-04-19 12:55:25 UTC  

most games dont make that treshold tho

2018-04-19 12:55:28 UTC  

so i wait for sales

2018-04-19 12:55:34 UTC  

i never play shit on release anymore

2018-04-19 12:55:55 UTC  

I rarely buy games on release or preorder anymore, with Nintendo being the exception.

2018-04-19 12:56:03 UTC  

For the most part Nintendo has almost never let me down.

2018-04-19 12:57:14 UTC  

I think I remember someone, sometime, trying to make the argument that the rewards you get in different games from 'amiibos' were gambling. lol

2018-04-19 12:57:32 UTC  

I distinctly remember getting into that argument with someone, and I'm just sitting there going 'wut.'

2018-04-19 12:58:06 UTC  

issnt the reward set in stone?

2018-04-19 12:58:37 UTC  

Depends on the game. Some have very specific rewards, but other games kind of randomize the loot like in Zelda Breath of the Wild.

2018-04-19 12:59:12 UTC  

But you're not charged money to use an amiibo every time you use it; in fact, the only limitation on amiibo is that *you can only use it once a day.*

2018-04-19 13:00:04 UTC  

So even in bizarro world where amiibo *may* functionally be considered gambling, the amiibo *themselves* artificially prevent gambling by limiting you to only one 'charge' per day.

2018-04-19 13:00:06 UTC  

but you pay for it only once..

2018-04-19 13:00:16 UTC  

Exactly, you buy the figurine, and that's it.

2018-04-19 13:00:40 UTC  

Nothing like gambling.

2018-04-19 13:00:55 UTC  

Oh man, I wish I could remember who that argument was with now...

2018-04-19 13:04:39 UTC  

But yeah, there are a couple of ways you can argue the 'regulating lootboxes like gambling is incorrect' stance, but trying to say that "but then you have to regulate/ban amiibo too, then!" is not one of them. lol

2018-04-19 13:16:10 UTC  

well i guess lootboxes arent like gambling in that not all lootboxes give you shit you can trade with other people (liek you can win money at casinos)

2018-04-19 13:17:04 UTC  

the argument shouldnt be about how similar they are in mechanics i think

2018-04-19 13:18:10 UTC  

but on the spychological effect

2018-04-19 13:18:22 UTC  

though that might be too vague

2018-04-19 13:18:53 UTC  

It can be, but it can be made to be specific.

2018-04-19 13:35:40 UTC  

@>Cytos, de lieve goede synth @JadenFrostwolf for the record, there is a slight difference in how lootboxes work and how random card packs work, usually. and that is namely the ability to trade with someone else for what you want.

2018-04-19 13:36:35 UTC  

also, with things you physically own, you have the ability to get back or even make a profit, on cards you get if you wish to sell them.

2018-04-19 13:37:27 UTC  

and i believe you could use the ability get back lost money without spending more money as a way to make a dividing line between gambling and not gambling.

2018-04-19 13:37:48 UTC  

the difference between gambling and a risky investment, really.

2018-04-19 14:18:05 UTC  

Yeah, I myself was also referring also to electronic cards. I even name-dropped 'Hearthstone', which has no form of trade, that's all.

2018-04-19 14:22:34 UTC  

The „Back End“ of card packs is completely different from lootboxes also...

2018-04-19 14:25:13 UTC  

With the packs they release x amount of cards and y amount are „special“. If you bought all card packs you are guaranteed to get all y amount of „special“ cards... with lootboxes you are not guaranteed anything no matter how many you buy.