Message from @TobaccoMike

Discord ID: 632878015067586581


2019-10-13 09:44:42 UTC  

> then it becomes a duel between longer range assets
if you're fighting a war with a country that has long range assets, it's most likely a country with nukes

2019-10-13 09:44:57 UTC  

maybe but not necessarily, and not necessarily that many

2019-10-13 09:44:59 UTC  

if so, then it wouldn't be a conventional war

2019-10-13 09:45:12 UTC  

the chinese and russians have always planned to open up with nuke strikes at the carrier groups

2019-10-13 09:45:14 UTC  

since the 70s

2019-10-13 09:45:30 UTC  

CSGs are not meant to fight a war against the chinese or russians

2019-10-13 09:45:37 UTC  

not in today's world anyway

2019-10-13 09:45:44 UTC  

both countries are part of the nuclear triad

2019-10-13 09:45:56 UTC  

with 1st and 2nd strikes capabilities

2019-10-13 09:45:58 UTC  

their time is past, they are zombies

2019-10-13 09:46:15 UTC  

ARG same problem, within only a few hundred million in weaponry

2019-10-13 09:47:21 UTC  

and for some odd reason, we keep canceling airdroppable armor assets, which I think might be treaty related on the low

2019-10-13 09:47:54 UTC  

the marine version would be LSTs or similar, which we barely have

2019-10-13 09:47:55 UTC  

cus the quantity is too limited

2019-10-13 09:48:04 UTC  

not to mention it takes a long time to prepare the cargo for drop

2019-10-13 09:48:27 UTC  

well i mean that's why you buy them, we used to during pentomic army

2019-10-13 09:48:35 UTC  

that was Gavin's whole thing

2019-10-13 09:50:21 UTC  

perfect example are seaplanes, where are they lol

2019-10-13 09:50:30 UTC  

navy used to have thousands plus tenders

2019-10-13 09:51:05 UTC  

Look at what happens to us when 'friendly' countries don't allow us to overfly or use their facilities, etc. it's a mess

2019-10-13 09:51:17 UTC  

seaplanes are not aerodynamic enough to surpass standard jets in terms of dog fights

2019-10-13 09:51:22 UTC  

maybe hyroplanes

2019-10-13 09:51:28 UTC  

for certain mission profiles

2019-10-13 09:51:29 UTC  

not for dog fighting

2019-10-13 09:51:44 UTC  

gazillion other things, and they could do alright if built for it

2019-10-13 09:51:56 UTC  

win on quantity with fox3s and just pray if they get closer

2019-10-13 09:52:38 UTC  

but that's back to my earlier point, navy carrier wing now is mostly imitation of air force fighter wing, and we've lost the "Enabling assets" in navy terminology

2019-10-13 09:54:03 UTC  

Every ten years, somebody brings up idea of just building cargo plane with rotary launchers for fox3s, but it's too politically incorrect so they have to ignore it. just like EFOGM on land back in 70s

2019-10-13 09:54:06 UTC  

a strike group is basically a swiss army knife

2019-10-13 09:54:20 UTC  

it's meant to be the capable in most things

2019-10-13 09:54:38 UTC  

without having to invest in multiple assets that needs to be organized separately

2019-10-13 09:54:42 UTC  

yea but it's moving the other direction, and teh ships are getting bigger and costlier, which brings the Pentagon Paradox again

2019-10-13 09:54:53 UTC  

multi role is usually a scam unfortunately

2019-10-13 09:54:53 UTC  

how are the ships getting bigger

2019-10-13 09:55:01 UTC  

battleships are no longer in use

2019-10-13 09:55:03 UTC  

they are, look at what we call 'frigates' today

2019-10-13 09:55:08 UTC  

and destroyers

2019-10-13 09:55:22 UTC  

what we used to call cruisers are destroyers now, etc

2019-10-13 09:55:24 UTC  

down the line

2019-10-13 09:55:41 UTC  

but more so than size, is COST, which sets into motion the paradox

2019-10-13 09:57:26 UTC  

especially with PGMs being what they are today, it's the opposite way to build. you are going to lose ships, so you have to organize to expect 10-20% losses, cheap and capable as you can get them, saturate to counter pgm threat, plus decoys