Message from @Schedrevka
Discord ID: 480118225678368768
i think its funnier when they say "sure" when there is nothing to see. and the like
makes them think they ahve a chance to find something
Well, yeah
Yeah, some people just try and make dumb skill checks all the time, but sometimes a player will want to make a check that makes sense and the DM just didn't think of it.
"You notice your right shoelace is longer than your left shoelace" - and if its a low roll "while running into a telephone poll, take 1 damage" π
i love low perception checks
always entertaining
I've DM'd a fair bit and some players really don't understand and it's fucking annoying, but some players do get how things work, and it's not a hard case of "players should NEVER in any circumstance ask to roll" like some people say
I have a question ... if the abcdefghi etc community-promotes diversity then why havent they boy cotter fashion companies that only sell men and womens cloths ? Is it because they recognize two genders ?
"a bee has distracted you, be dead last in initiative rolls for the next 5 minutes"
I find lolrandumb results for skill checks as annoying as "I roll perception"
Depends on the game. Sometimes it's fun for players to just go with the flow and let the GM and the rolls produce ridiculous results. I think it gets old fast though
i think truly ridiculous results are for crits
Which admitedly in some systems are way to common
"haha you rolled a 1 so you stab ur BUTT"
Crits don't work the way people use crits
Like almost everyone just uses a crit as an auto success
I grew up on Das Schwarze Auge. A skill check there consisted of 3 rolls on attributes and in total you could roll X amount above the attributes (or had to roll X amount in total below them) based on your skill + modifiers. D20. as soon as you have TWO ones or twenties at least you got to go into crit teritory.
I rolled a 20 so I should be able to jump over a house this DM sucks
I like the Shadowrun system of crits wherein as you get better crits become harder, which honestly makes sense
Imagine you had a 1/20 chance to do anything you tried successfully. There's good reason why skill checks can't crit
Your initial efforts are kinda all over the place, with both critical hits and failures being fairly probable. As you get better your success becomes consistent and the variance goes away
I like how pokemon tabletop adventures handled skill checks. You roll a d6 for each skill point you have in an attribute. So getting a skill point is a big deal
In my group, crits are only a minor damage bonus. Thatβs due to the fact that we utilize a mutilation system though.
That's also the SR system
You just end up stacking a lot of points though, to the point where you roll like 14d6 for a check
@Rabbi Shekels does the LGBT community promote fixed binaries? π€
It seems so
World of Darkness is also dicepooled like that, but with a lower cap
Nut shure dough
I think in PTA it went up to 6 skill points
Just a thought
Thats just feminism
Feminists frankly are just the current enforcers of gender roles
We all know they support whichever way of thinking best suits them in according to situation.
You know what the best crit system is... exploding die π
SR is like 6 or 7 points (depending on traits) for a skill + anywhere between like 4 and 10 points from stats+etc
Exploding dice is fun
Why not both? OG Deadlands was Dice Pools, raised die types and exploding crits
So one guy is rolling 6d4 and another is rolling 4d8
And suddenly a stick of dynamite goes off near by and you're trying to soak multiple d20s in wounds