Message from @Rabbi Shekels

Discord ID: 480833050326990848


2018-08-19 20:15:08 UTC  

that zelda was gud

2018-08-19 20:15:18 UTC  

I think Zelda 1 is best Zelda, really.

2018-08-19 20:15:21 UTC  

If.

2018-08-19 20:15:25 UTC  

many of rare left before MS bought them

2018-08-19 20:15:35 UTC  

We're talking about the feeling its meant to convey.

2018-08-19 20:16:26 UTC  

facts dont care about your feelings.

2018-08-19 20:16:29 UTC  

Ocarina of Time is best for obvious reasons,

But almost all Zelda games are just gold

2018-08-19 20:16:38 UTC  

tim and sargon both covered the cnn interview with jack dorkey

2018-08-19 20:16:56 UTC  

Ocarina of Time is actually one of the most overrated games. Lemme redpill you

2018-08-19 20:17:05 UTC  

redpill me pls

2018-08-19 20:17:15 UTC  

i have it for my 3ds

2018-08-19 20:17:32 UTC  

https://cdn.discordapp.com/attachments/463054787336732683/480832714275028992/popcorn.gif

2018-08-19 20:17:58 UTC  

Find the eye, use the item you just got in an obvious way, are not puzzles. A lot of the later dungeons are JUST THIS

2018-08-19 20:18:11 UTC  

thats...

2018-08-19 20:18:21 UTC  

every single "Lock and Key" mechanic ever

2018-08-19 20:18:22 UTC  

not red pilled

2018-08-19 20:18:27 UTC  

its literally called the Lock and Key mechanic

2018-08-19 20:18:34 UTC  

Find an item to proceed

2018-08-19 20:18:38 UTC  

Yes, and it's not a puzzle, it's not engaging design

2018-08-19 20:18:52 UTC  

LON LON MILK BRO

2018-08-19 20:19:12 UTC  

"Oh look there's an eye above the door I need to get through" is a tutorial

2018-08-19 20:19:21 UTC  

Not a puzzle, not good gameplay

2018-08-19 20:19:38 UTC  

BEST GAMEPLAY EVVVEEEERR REEEEEEEEEEEEEEEEEEEee

2018-08-19 20:19:52 UTC  

And multiple areas in OOT are wholly reliant on this kind of design

2018-08-19 20:20:12 UTC  

lots of games have this bread and butter formula though

2018-08-19 20:20:13 UTC  

its simplified cuz its a hueg game for its time

But you'll find just about any game has the Lock and Key mechanic

2018-08-19 20:20:22 UTC  

>huge for its time

2018-08-19 20:20:55 UTC  

The overall size of the gameplay area is up to the developers, further games with an open concept design predate OOT by years

2018-08-19 20:20:59 UTC  

well it seemed huge, but then Link pulled out the masters sword and the world just shrunk 😛

2018-08-19 20:21:13 UTC  

Making your game Xbox huge is not an excuse to have poor gameplay

2018-08-19 20:21:22 UTC  

Also if you look at say... Metroid

2018-08-19 20:21:34 UTC  

A lot of those games have locks for new regions, but the lock isn't the gameplay

2018-08-19 20:21:52 UTC  

doom

2018-08-19 20:22:08 UTC  

There are combat encounters in those same places. There's larger areas of traversal. You will not get a "puzzle room" like in OOT, where it's just "find the lock"

2018-08-19 20:22:52 UTC  

Also many of the "for its time" arguments fall flat when you look at 98's lineup

2018-08-19 20:22:59 UTC  

water temple

2018-08-19 20:23:16 UTC  

Is one dungeon

2018-08-19 20:23:17 UTC  

nah, thats not the lock/key system though,

In the Deku Tree sure, in the tutorial bit

But later on most of those puzzles are speed-plays, where you have to do events timed

2018-08-19 20:23:41 UTC  

Water Temple, Spirit Temple, Shadow Temple, Forest Temple

2018-08-19 20:24:01 UTC  

Forest Temple is a lot of "find the eye" shit