general-chat
Discord ID: 510515265834844160
1,863 total messages. Viewing 100 per page.
Prev |
Page 4/19
| Next
Not easy to spot an AA gun emplacement in the bush
And I'm sure that's going to be the case in the mod itself. Ground forces will have to deal with anti-air emplacements otherwise the choppers are going to have a hard time
Ground forces or fast movers. How I'm going to deal with the fixed wing aircraft will be interesting... As IIRC SQUAD won't be including flyable fixed wing aircraft. They'll be controlled by AI like Post Scriptum. I don't really want to do that but of course if there is no feasible way to implement flyable aircraft due to the size of the maps then they'll have to be implemented the same way as PS.
its gonna be like rising storm vietnam when we have to land somewhere
Well the sizes of the maps will be larger
But ja finding a good place to land will be tricky on some maps with the thick bush
Could just hover
and have the guys jump out
i know some of the places was wide open so maybe that could help but that leads to the guys being sitting ducks
Ja if landing in a hot LZ it's preferable to have guys on the ground first to secure the LZ.
Otherwise you're just landing right into an enemy ambush
exactly so im thinking a Alouette goes in first with a fire team to clear the LZ somewhat for the Pumas/Oryxes
Ja well there may be various scenarios that would play out in LZ's depending on the situation
If you've got ground forces nearby it's best to have them secure the LZ first then land.
If no ground forces nearby then have fixed wing bomb the area or smoke it up and then land
Best way to minimize the risk of an LZ ambush
true
we'll have to test everthing ones we get there
Yup
I'm keen to see how different the meta will be compared to vanilla SQUAD
No optics, thick bush, different vehicles (SADF side anyway)
Closer engagements on many maps due to the environment and lack of scopes
Trying to get some decent black skin on the FAPLA reskins
They look weird... Bone structure is off ๐ฌ
Shrunk the camouflage pattern and made the head black
Just need to make the hands black now
Does eyes
Told you he looks weird... The facial bone structure isn't right ๐
its staring into my soul
Changed his hat to camo now too
Now painting in his fingers... Fokken pain in the arse that
Would be better without globes
gloves
i believe in you and hey maybe you can just remove the gloves then
Can't
they're baked into the model
Would have to edit the high and low poly model to remove the gloves. Which is not possible as I do not have access to the high poly
damn
Doesn't matter as I'll be sculpting proper character models in the near future
nice well you are doing hella good work so i believe its gonna look good no matter what
๐
we believe in you ๐
Voila
nice
skee mask for the win
๐ would sweat like a pig in the Angolan bush with that on
Good thing I'll be sculpting the proper character models when I get Zbrush
id still use the hell out of it
yea thats good lol
but good place holders though
What SWAPO looked like
What UNITA looked like.
remove the kneepads and you've got a soldier
Can't do that either ๐ฆ
Baked into the low poly
damn but when you get zbrush
But again no worries as I'll have proper character models sculpted as soon as I get Zbrush. (around September)
can sombody show me some models of the guns
Sure
damn i wonder if that grenade on that gun will work
As in that particular one or ingame?
both i guess
Nice job
Not sure it would work on that AK as AFAIK only the SKS, R1 and R4 could fire rifle grenades?
As for ingame ja It's something I'll need to implement for most of the factions as rifle grenades were used. Not as many under barrel grenade launchers back then
AK's had them though
oh oky it would be interesting to see
@Boomninja those rifle grenades are easy irl, the rpk muzzle was the same as the regular ak, and those grenades fit right onto the muzzle, only funny thing was that these specific grenades needed to be shot with a blank cartridge, or you might blow up the gun. This happened quite often in the shit @Springbok
@Kooijpolloi Thanks for the info man.
Ja I know about the blank cartridge thing even the R4 needs blanks to fire rifle grenades. That will make firing rifle grenades rather finicky and time consuming but realistic ๐ It also makes the M79 snotneus and Milkor Y2 MGL far more useful due to their rapid ability to put down 40mm fire
No r4 doesnt need blanks afaik uses a shot trap with a normal cartridge
I may be wrong
Really? Damn I assumed blanks I was sure I saw a 10 round magazine just for blanks
Heatstrim
Second from bottom
Wew i see i lied its a blank firing one the design right after from the frogs is a shot trap the ac58
I see
This one was also license built by armscor
Cool man. Downloaded for reference
Any idea how common the nutria R4 paintjobs were?
Rifle grenade
As far as i can figure out not really common
I think maybe a few units had them in nutria but its not a lot
We still use those rifle grenades
Another rifle grenade
Interesting wooden grips here with pattern 83 gear.
Weird how they still use the rifle grenades when underbarrel grenade launchers have been out for so long which offer a faster fire rate.
Another nutria R4
With the paint wearing off on the dust cover
Its faster and cheaper to use rifle grenades
And everyone can carry a couple extra
Also an underbarrel gl on an r4 would make it one really really heavy gun
True, the R4 being milled steel is certainly heavier than the mostly plastic M4
1,863 total messages. Viewing 100 per page.
Prev |
Page 4/19
| Next