Message from @airplaneman
Discord ID: 510350038011215872
I have made mods for source engine based games, but never an entire game, no.
Goddamn, that's good looking
I am not sure, but I think I might have to license it to do so.
And yet none of yall have ever heard of star citizen
I find it incredibly fascinating to build these kind of things.
Just playing a game is boring to me.
Its cause your to focused on the 90s
What I like about the unreal engine is the capabilities it has
Star Citizen... what if it was real..??
I want to understand how it works, take it apart, build new things, write code, mod things, put things back together, reverse engineer.
I cannot understand people who don't have an interest in that, at least a little. Sorry.
No interest
I think it's natural for most men to want to be creative in some way.
None what so ever
Not even a little bit
Well, maybe you like to build other things.
Definitely
I like building robots and stuff
The first game I modded was a gamebook port written in java. It was a very old game, and I didn't bother to check if it was open source (it was). I wrote a cheat mods, reverse engineered the files, and wrote a modloader. Fun times.
Hate programming them
But I mean
I found a cheat app for kindle and Minecraft
It was great
lel
I attempted to decompile Minecraft with fernflower
it didn't work well
Lol
especially since it was obfuscated
Anyhow yah boi codes heading out
I'm not sure. I like a lot of indie games and even id software wasn't so big when they made quake.
cya dude
Also, Java is a good language to reverse engiener.
Gonna go watch twitch while on the jerb
Good tooling support.
I really dislike the JDK, because of how hyper-normalized it is.
Did you guys hear that M$ released the DOS source code?
It has a class or an adapter for EVERYTHING. If you want to just read a regular certificate for signing or cryptography in general, you need to instantiate half a dozen classes.
true
Well dos is really old @Termer
Java's got its strengths and weaknesses for sure
One for general certificate management, then an adapter for the specific certificate format, then another instance to do the cryptography, and then one for the signing.