Message from @21ooAB
Discord ID: 688782447252602891
u guys
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**QOTD π **
*Why is that the games industry is becoming more simple and infantile in design despite the fact that hardware is getting more powerful at an exponential rate?*
@everyone
what
retarded question
it isnt at all either way
idk? late stage capitalism?
I donβt think it is
It's preditory Capitalism at its finest
simple games are easier to produce, there is also an influx of soyboys that grew up on simple NES games who can't really work complex games that are now entering the industry.
Yeah, it really isnβt
games are getting more and more complex if anything
Just look at Bethesda
simple games = easier production
Pac Man and Astroids were definitely more infantile and simple compared to what we have
also hard games don't sell
Design by committee. It's AGILE
Daggerfall is infinitely more complex than anything made nowadays despite being made in 1996
Damn, reminds me of the complexity of Victoria 2.
Pokemon back in 1996 only had 4 people working on red and blue
Also, Doom is unironically better designed than most FPS games nowadays, at least in single player
Because once homies complete a game they fire the developers every time
Perhaps simpler regarding what it should be in relation to technological expansion. But not simpler in and of itself.
I agree with Mylex
I mean. More complex doesn't always mean better. I usually play rpgs and all that.
https://youtu.be/JweTAhyR4o0
This video called it
But streamlined with choices plenty of inpactful choices is usually the way to go in my opinion.
A lot of us are casual gamers now
I'm probably in the minority. But I hated the magic system in oblivion.
I though skyrim's from a gameplay view was much better.
you could make absolutely OP Spells
I didnt play morrowind. So I cant disagree.
I think dragon age is a pretty good example.
In Morrowind, many areas required Levitation to progress