Message from @DevilKing1994
Discord ID: 681462931732693013
simple as that
change the design of the tab menu and its fucking fixed
Because it was not programed into the game
Keyboard and mouse are used to interface with the game. It's not truly no-UI mode unless you can't control it <:thinkgon:560211224923734026>
"less information" this is no information
yeah but it should have been
and could not within the bounderies
its poor game design and theres no excuse
I disagree
It was designed with controllers in mind
the dpad makes this easy
its on the same level as dark sould porting a game to pc and not changing the button prompts from the console version
lazy game development
if youre making a game that isnt going to work properly on keyboard
rremove functionality
Silvergames were anything but lazy
They were a small company
At this time
most kbm people have a gamepad, since some games require it
Anywho, metro exodus is quite a step up once you get to it.
well thats my biggest problem
Its easily one of the best games of 2019
is that in exodus these problems still exist
wait
last light
its a sequel
and they couldnt fix basic problems
they made millions off the first game
wasnt seen as one
no excuse for a sequel to have such basic problems that im sure small single person teams of modders have fixed in a day or two in their basement
its literally a sequel
based off of a sequel book iirc
they literally just turned an opacity slider to 0 for ranger mode
I never used the throwables except for the knives for certain sections anyways
you should still have the option without needing a guide
this is a pinciple of game design
dont take away control from the player needlessly
Get used to it.
its why stuns feel so bullshit in games
Everybody else did
