Message from @What Would Jack Conte Do?

Discord ID: 540899187789791232


2019-02-01 14:14:16 UTC  

yeah that must involve a lot of extra processing

2019-02-01 14:14:31 UTC  

You can also program it to have a logic then, like a homing missile

2019-02-01 14:14:41 UTC  

@What Would Jack Conte Do? mostly it's annoying to sync for multiplayer

2019-02-01 14:14:43 UTC  

thats pretty good

2019-02-01 14:15:21 UTC  

Verdun seems to handle it fine... that game seems to have what you describe

2019-02-01 14:15:30 UTC  

Most games do

2019-02-01 14:15:36 UTC  

You have both

2019-02-01 14:15:40 UTC  

and it has 32 players to a team on maps

2019-02-01 14:15:43 UTC  

Raytracing for say, a gun

2019-02-01 14:15:56 UTC  

And physics for stuff like rockets

2019-02-01 14:16:22 UTC  

yeah thats cool

2019-02-01 14:17:20 UTC  

i think in Verdun, if you fire a machine gun, there's a ricochet effect that can kill the player being shot at

2019-02-01 14:17:26 UTC  

so if they are hiding around a corner, they'll still die

2019-02-01 14:17:45 UTC  

because it's enough bullets bouncing

2019-02-01 14:18:01 UTC  

i dunno how that's done, maybe it's just one set bounce direction

2019-02-01 14:18:49 UTC  

but it really changes player tactics... rifle, just take any old cover. Machine gun? you need some good cover

2019-02-01 14:19:02 UTC  

You can still do math with raytracing

2019-02-01 14:19:18 UTC  

Angles/reflection

2019-02-01 14:19:30 UTC  

just another operation?

2019-02-01 14:20:02 UTC  

Correction, I meant ray casting

2019-02-01 14:20:15 UTC  

maybe its RNG lol, since its so many bullets, its easier to just do an RNG for when some bullets bounce

2019-02-01 14:20:30 UTC  

Yes, if the ray meets a wall, it traces another ray based on the angle

2019-02-01 14:20:37 UTC  

based on time spent firing, rather than for every bullet

2019-02-01 14:20:38 UTC  

Yes I imagine rng

2019-02-01 14:20:52 UTC  

yeah it'd make sense

2019-02-01 14:26:06 UTC  

yeah, eve online doesn't do raytracing

2019-02-01 14:26:08 UTC  

or casting

2019-02-01 14:26:13 UTC  

its just, lock on target

2019-02-01 14:26:32 UTC  

because it's online with potentially hundreds of players in a single shard

2019-02-01 14:26:44 UTC  

in the same 'zone' in real time

2019-02-01 14:26:53 UTC  

extra processing power for missiles tho

2019-02-01 14:27:37 UTC  

so despite trying to be kind of a hard science fiction game, it doesn't bother to even handwave teleporting bullets... oh well 😃

2019-02-01 21:30:53 UTC  

They're responsible for Jericho as well, right?

2019-02-01 22:33:55 UTC  

https://cdn.discordapp.com/attachments/532966360519802890/541023420100509747/chris-jericho-1.png

2019-02-01 22:47:30 UTC  

Chris Jericho

2019-02-01 22:47:34 UTC  

Wrestler

2019-02-02 02:18:13 UTC  

wrestling is fake

2019-02-02 02:21:53 UTC  

but the injuries are real

2019-02-02 02:22:13 UTC  

how much time before 'ancestral scars' heal?

https://cdn.discordapp.com/attachments/532966360519802890/541080874607968257/Sweden_should_not_apologize_but_France_should_because_some_emotions_are_more_emotional.png

2019-02-02 02:22:23 UTC  

had to fix it with the question