Message from @Dasick

Discord ID: 674383178307207217


2020-02-04 22:27:14 UTC  

I think I remember AAAAAAAA

2020-02-04 22:27:33 UTC  

Most memorable part of the series

2020-02-04 22:27:44 UTC  

Whole IP i mean

2020-02-04 22:27:56 UTC  

The 4th one will have really large amounts of enemies

2020-02-04 22:28:22 UTC  

Nice

2020-02-04 22:28:30 UTC  

Technical teaser

2020-02-04 22:28:36 UTC  

looks like a cheaper Duke Nukem

https://cdn.discordapp.com/attachments/557928677711806479/674380814716502027/Serious_Sam_-_The_First_Encounter.png

2020-02-04 22:28:47 UTC  

lmao

2020-02-04 22:28:57 UTC  

It was made by a bunch of slavs

2020-02-04 22:29:21 UTC  

Nothing really compares to cooperative SS with adequate enemies multiplier

2020-02-04 22:29:43 UTC  

Perhaps

2020-02-04 22:30:19 UTC  

me and the boys doing cooperative SS

https://cdn.discordapp.com/attachments/557928677711806479/674381247916539904/wssvolunteers.png

2020-02-04 22:30:19 UTC  

Anyway, i must finish the website before i even think of making games

2020-02-04 22:30:47 UTC  

I wish it to hang over me like an axe

2020-02-04 22:33:47 UTC  

Amyway, night

2020-02-04 22:34:52 UTC  

Good night

2020-02-04 22:36:00 UTC  

Night

2020-02-04 22:36:33 UTC  

Im probs going to be doing the lions share of work on any rts prohect i might decide to go forward with

2020-02-04 22:37:12 UTC  

I will pm you about this at some point

2020-02-04 22:37:59 UTC  

👌

2020-02-04 22:38:15 UTC  

Just trying to see if anyone else might be interested

2020-02-04 22:38:28 UTC  

Since i smell a big opportunity

2020-02-04 22:39:11 UTC  

<:rubbetirub:550020519420755970>

2020-02-04 22:39:13 UTC  

For a succesful rts, I think you need the following:

2020-02-04 22:39:14 UTC  

I know mozalbete has the brains

2020-02-04 22:39:17 UTC  

* Good aesthetics

2020-02-04 22:39:20 UTC  

That's it

2020-02-04 22:42:48 UTC  

<:ohyou2:569616856105877505>

2020-02-04 22:43:00 UTC  

*looks at successful rtses*

2020-02-04 22:43:57 UTC  

Sucessful rts are made by massive companies, so anything indie needs to stand out with aesthetics and style

2020-02-04 22:48:17 UTC  

Thats certainly true to a degree

2020-02-04 22:48:32 UTC  

An rts is kind of not a massive company thing anymore

2020-02-04 22:48:35 UTC  

Or ever was

2020-02-04 22:49:03 UTC  

I would say that an rts has to be a great esport and allow for easy community tinkering

2020-02-04 22:49:22 UTC  

And a great eaport means well balanced and have a natueally shifting meta at high level play

2020-02-04 22:49:26 UTC  

And also exciting to watch

2020-02-04 22:51:26 UTC  

do we consider Generals to be a good RTS

2020-02-04 22:51:35 UTC  

because it was so fuckin fun when I was a kid

2020-02-04 22:51:44 UTC  

it's still fun if I can be bothered to try to run it

2020-02-04 22:52:02 UTC  

Command & Conquer: Generals