Message from @Beemann

Discord ID: 583327534037467137


2019-05-29 15:45:37 UTC  

Probably equivalent to bedrock I suspect

2019-05-29 15:45:50 UTC  

Or it's just Java ed on a different storefront

2019-05-29 15:46:17 UTC  

The [platform] editions are basically all the same as far as I can tell

2019-05-29 15:48:34 UTC  

Apparently the biggest ps4 world is 25 ps3 worlds. And I do know ps4 has been updated far past ps3

2019-05-29 15:54:03 UTC  

Yes ,which is why you have the bedrock/legacy split

2019-05-29 15:54:18 UTC  

But I mean the bone and ps4 etc editions are about equivalent

2019-05-29 15:54:28 UTC  

And the ps3 vita 360 etc ones are too

2019-05-29 16:02:29 UTC  

How are Infinite worlds handled? If you kept walking in one direction for days, would a house you left behind still be there?

2019-05-29 16:06:59 UTC  

@RoadtoDawn pretty sure it's just procedurally generated. So yeah the house would be there, so long as you dont corrupt the save after it becomes 5 gigs large.

2019-05-29 16:08:13 UTC  

That's pretty dope

2019-05-29 16:08:13 UTC  

Yeah that's basically it

2019-05-29 16:08:26 UTC  

It used to be that eventually the chunks would get corrupted

2019-05-29 16:08:46 UTC  

So if you warped out you would find walls of rock and floating islands and such

2019-05-29 16:08:56 UTC  

But that got "fixed"

2019-05-29 16:10:07 UTC  

My dream Elder Scrolls game would be like a modern day Daggerfall. Procedurally generated with many set locations handcrafted and static

2019-05-29 16:10:32 UTC  

I've fallen tremendously out of love with procedural generation

2019-05-29 16:10:53 UTC  

My dream elder scrolls game is made by a team that actually likes RPGs

2019-05-29 16:11:23 UTC  

I agree that Todd Howard should be demoted

2019-05-29 16:11:41 UTC  

Let a fan of fantasy lead the team

2019-05-29 16:13:28 UTC  

I would radically change gameplay, make skills absurd again, go back to the legacy system of bring able to kill anyone with a popup if you broke mql, and have a much more condensed map

2019-05-29 16:15:21 UTC  

Like just take one of the regions in Skyrim instead of the whole country, but make actual town sized downs and city sized cities

2019-05-29 16:15:29 UTC  

Condensed as in, focus on a city and countryside, for example?

2019-05-29 16:15:42 UTC  

Yes

2019-05-29 16:16:15 UTC  

Sometimes I dream of a game that is a single city block but you can go into every building and interact with everything

2019-05-29 16:16:31 UTC  

And yes to anyone being killable. I had some epic debates on the official forums about this

2019-05-29 16:16:57 UTC  

Right. I don't need to see every part of a province. Just give me a gigantic area

2019-05-29 16:17:58 UTC  

Being in a swamp and looking to your left to see different terrain in the distance, and looking to your right to see different terrain than those, is really bad design

2019-05-29 16:18:16 UTC  

It's like an amusement park

2019-05-29 16:29:21 UTC  

It's not just that. Area fidelity decreases. What's more, think about the kind of terrain diversity you can get naturally out of something like a mountain range. Forests, rivers, rocky mountain peaks, maybe glacial ice, caves (and who knows what could be in there in a fantasy game)

2019-05-29 16:29:34 UTC  

Alternatively do Fallout/Arcanum style travel

2019-05-29 16:31:05 UTC  

Or STALKER style regions

2019-05-29 16:35:05 UTC  

I let the team play around with what the terrain will be. I don't care too much, but the dwarf sections vex me generally. I don't even have a preference for gameplay. The main draw for me was always the freedom. I wish for magic being more spruced up, but I don't see combat mechanics itself changing much at all, ever :/

2019-05-29 16:36:24 UTC  

The combat mechanics are the worst

2019-05-29 16:36:49 UTC  

At this point, I don't want them going to Alinor. The biggest draw of it is magic, and well, to be frank I don't want to see that butcher shop

2019-05-29 16:43:47 UTC  

https://media.moddb.com/cache/images/mods/1/23/22598/thumb_620x2000/full_global_map.jpg this is a STALKER mod but it throws all the playable areas from the 3 entries into one map

2019-05-29 16:43:56 UTC  

Spaces between the blue area edits are non playable

2019-05-29 16:50:26 UTC  

What is the scaling of the map for the game? It seems to be focused on a city and countryside

2019-05-29 17:02:10 UTC  

Each area is sizeable but not huge, and some of them have underground areas. Cordon (bottom centre iirc) probably takes a couple minutes to cross north to south with no stops, but typically you're not going edge to edge

2019-05-30 01:11:14 UTC  

minecraft server isn't 1.14? FeelsBadMan

2019-05-30 01:41:59 UTC  

who's the ohio meetup guy?

2019-05-30 01:42:48 UTC  

I think he said scraps?