Message from @Beemann
Discord ID: 583325739278139392
Right but I'm saying that outside of the propaganda there's still a political divide
Isn't that just the regular edition? Also who would buy Minecraft at this point?
Honestly dude the situation with all these editions is jarring
Right but it's like Watchdogs and their 80 different editions. The winning move is not to play :^)
Was thinking the other day about how to make MC interesting again, and I think it might honestly be to simulate the OG patch cycle with a list of hidden server improvements and minimal rules for general interactivity
Sounds cool but I don't know enough about MC to appreciate it. I have the ps3 and ps4 edition (and apparently a demo edition set to expire soon lol). Not sure what the console versions captured as far as features, or how much it subtracted. I do know the ps3 edition had you on a small island
Apparently it's the equivalent to Java edition Beta 1.6.6, which was fairly far along
And yeah Java edition was the OG
So PC MC got renamed to Java ed, and then there's Legacy Console and Bedrock ed
||and none of them are worth it anymore||
Where does Windows 10 Edition fall into this?
Probably equivalent to bedrock I suspect
Or it's just Java ed on a different storefront
The [platform] editions are basically all the same as far as I can tell
Apparently the biggest ps4 world is 25 ps3 worlds. And I do know ps4 has been updated far past ps3
Yes ,which is why you have the bedrock/legacy split
But I mean the bone and ps4 etc editions are about equivalent
And the ps3 vita 360 etc ones are too
How are Infinite worlds handled? If you kept walking in one direction for days, would a house you left behind still be there?
@RoadtoDawn pretty sure it's just procedurally generated. So yeah the house would be there, so long as you dont corrupt the save after it becomes 5 gigs large.
That's pretty dope
It used to be that eventually the chunks would get corrupted
So if you warped out you would find walls of rock and floating islands and such
But that got "fixed"
My dream Elder Scrolls game would be like a modern day Daggerfall. Procedurally generated with many set locations handcrafted and static
I've fallen tremendously out of love with procedural generation
My dream elder scrolls game is made by a team that actually likes RPGs
I agree that Todd Howard should be demoted
Let a fan of fantasy lead the team
I would radically change gameplay, make skills absurd again, go back to the legacy system of bring able to kill anyone with a popup if you broke mql, and have a much more condensed map
Like just take one of the regions in Skyrim instead of the whole country, but make actual town sized downs and city sized cities
Condensed as in, focus on a city and countryside, for example?
Yes
Sometimes I dream of a game that is a single city block but you can go into every building and interact with everything
And yes to anyone being killable. I had some epic debates on the official forums about this
Right. I don't need to see every part of a province. Just give me a gigantic area
Being in a swamp and looking to your left to see different terrain in the distance, and looking to your right to see different terrain than those, is really bad design
It's like an amusement park
It's not just that. Area fidelity decreases. What's more, think about the kind of terrain diversity you can get naturally out of something like a mountain range. Forests, rivers, rocky mountain peaks, maybe glacial ice, caves (and who knows what could be in there in a fantasy game)
Alternatively do Fallout/Arcanum style travel
Or STALKER style regions