Message from @knifetard
Discord ID: 627715197921919007
A demo can only lose customers
well i spose its like giving people a taste of a drug to get them hooked for free
or it could gain them
You aren't wrong there either; But, it doesn't stop people from buying stupid shit anyway.
in the instance of "oh, well i dont know if thats good"
Somehow Call of Duty continues to be a franchise.
or "oh, ill just pirate it to see if its good"
@π―ππ_πΆππππππππ the creators have to create the incentive to pay for their work by means of impressing the audience; their actual product is infinitely replicatable and therefore has no value derived from scarcity
Absolutely.
its a shame tbh
i remember after playing the p2 demo i wanted it but never got round to buying the game till just this year
i want the devs to get their money *legitimately*, as long as theres something like a 2 hour policy or a demo
Much the same in that an unskilled baker can remove all value from the ingredients in a loaf of bread, a shitty game has no inherent value.
but its hard to prevent piracy
"Hard" try impossible
i mean
its *potentially* possible
No
but the main ways of doing it involve drm
or always online
It is *physically impossible* to prevent piracy
You can only delay it
**bet**
We can't even protect the plans for the F-35; You think game devs will have strong enough anti-pirate?
Nibba I'm literally a programmer with computer security training
well yeah
It is impossible to prevent piracy indefinitely
@π―ππ_πΆππππππππ no, it's simpler than that. A *good* game has no inherent value. There's an infinite supply of said game, since the product is just information that can be replicated.
From a rational standpoint, nobody who makes vidya (or movies, or music, etc) should be getting paid for it. The money they do make comes entirely from enticing their consumers to make non-rational purchases.
Companies do not understand this, which is why they keep chasing DRM to no benefit.
it is physically impossible to prevent your castle from being sieged
but you can delay it
I miss the era of demo discs
big woop
castles still existed
"Doom! Play the first level free!"
i still have a few demos somewhere
that shit was fuckin' errywhere
If every dev had a policy of removing the DRM once there's a working crack I'd be more okay with it
@Spooky Melon it's much easier to crack DRM than to crack a castle
thats true