Message from @MeMSix

Discord ID: 602785531276951562


2019-07-22 08:48:47 UTC  

it's like those people who blame darksouls when they don't know how to play

2019-07-22 08:49:08 UTC  

imo, from a design standpoint it is more intuitive when you can generally determine difficulty by distance from that start rather than sudden spikes. So the player can make educated guesses about what areas they want to avoid and go to.

2019-07-22 08:49:21 UTC  

ooooor

2019-07-22 08:49:29 UTC  

you tell the player directly

2019-07-22 08:49:31 UTC  

through NPCs

2019-07-22 08:49:33 UTC  

where to go

2019-07-22 08:49:36 UTC  

and where not to go

2019-07-22 08:49:45 UTC  

and leave it up to the player

2019-07-22 08:49:53 UTC  

to decide where to go

2019-07-22 08:50:03 UTC  

if they aren't ready for the challenge

2019-07-22 08:50:11 UTC  

they should be smart enough not to go the wrong way

2019-07-22 08:50:25 UTC  

but that is boring because you feel like you are on rails until you get high enough level because of kill boxes blocking the other directions

2019-07-22 08:50:51 UTC  

radius based scaling gives a sense of picking your own direction

2019-07-22 08:50:54 UTC  

well that's the point of the first quest line, it's for players who don't know how to play

2019-07-22 08:51:04 UTC  

the high level areas are for players who know how to play

2019-07-22 08:51:25 UTC  

if you don't know how to play don't go the worng way

2019-07-22 08:51:34 UTC  

stick to the main quest until you know what you're doing

2019-07-22 08:53:19 UTC  

eh, overall wouldn't call NV a masterpiece when it comes to gameplay by any length. RPG elements are there, but the gameplay is copy paste from Fallout 3.

2019-07-22 08:53:37 UTC  

yeah

2019-07-22 08:53:40 UTC  

I can agree with that

2019-07-22 08:54:29 UTC  

both games should be remade to use Fallout 4's gunplay and maybe also bring in its weapon customization.

2019-07-22 08:54:43 UTC  

no

2019-07-22 08:54:55 UTC  

fo4's engine needs to be fixed first

2019-07-22 08:54:58 UTC  

by which I mean

2019-07-22 08:55:07 UTC  

remake the engine because it's broken

2019-07-22 08:55:56 UTC  

well I mean just port gameplay, not the whole engine as I think Fallout 4's gunplay works well for the game.

2019-07-22 08:56:14 UTC  

yeah

2019-07-22 08:56:43 UTC  

I enjoyed nv's gunplay more, but it might just be my bias towards that era of 3d graphics

2019-07-22 08:57:21 UTC  

NV is quite stiff and clunky. Plus gun feedback is utter shit.

2019-07-22 08:57:41 UTC  

I love that type of shooting ngl

2019-07-22 08:58:01 UTC  

realistic guns just don't do it for me

2019-07-22 08:58:19 UTC  

clunky chunk shoota's I just enjoy more

2019-07-22 08:58:42 UTC  

I have no love for gun play that is slow but not tactical

2019-07-22 08:59:51 UTC  

yeah I don't like tactical shooters I guess

2019-07-22 09:00:09 UTC  

also, from this point on it should be law that all Fallout games have a jetpack mod for Power Armor.

2019-07-22 09:00:41 UTC  

make power armour more OP

2019-07-22 09:01:24 UTC  

4 made it quite OP, unless you are no legendary or Survival, Type F X-01 is near invincible.

2019-07-22 09:01:57 UTC  

4 did alot of terrible things to fo ngl

2019-07-22 09:03:10 UTC  

the first half of the main quest line and the game not making the peace ending more obvious are my only major issues, not including technical issues

2019-07-22 09:04:21 UTC  

over simplified dialogue with barely any nuance in any of the characters as well as shit writing everywhere also spring to mind