Message from @DanknessArising
Discord ID: 619358256028057600
Oh nothin, its just the setting. Now there is a difference between Gurps: Deadlands and Deadlands reloaded
gurps deadlands shouldn't be played, play the original rule set.
which is Gurps: Deadlands is darker and more serious, less smash and grab pulp action like Reloaded. Although you could play it that way still.
I had a paladin. He got his head bitten off by a roper.
"nude"
"feet"
<:cuckertarlson:462285973724856320>
dang
We use Gurps ruleset for anything we wanna do, qwerty. No classes and you spend points on a character within the peramiters of the setting/campaign rules set forward by the DM. So if he says make a PC for a Star-trek federation character and hands you the Prime-Directive book. Then it tells you everything a person in startrek would have
<:WaitWhatArmy:590858815189024778>
tbh though, i don't like star trek
ima be real wit u chief
that sounds gay af
I relatively enjoy no classes. https://cdn.discordapp.com/attachments/220722195947716608/619356622841577473/16gr4O62Uos.png
The problem with Star Trek as an RP platform is that for pretty much the entire universe, all you really see is Starfleet. The perspective is skewed toward that perspective, and there's really no other points of view. Unlike with Star Wars, for example, which has a lot of different points of view and reference, a much broader and deeper world and lore (at least, the old Star Wars).
@KaiserDoom the original rule set doesn't have classes either, the closest it has are the occult specializations that you have to spend points to buy
Good Wood, its not the factor of any of that. Its that i just find star trek in general to be boring as fuck
@Goodwood of Dank™ imo, **dwarven army** best setting
I hear ya, Kaiser.
Big Brain Moment: Monastic Republic ruled by Jewish Vampires