Message from @Springbok
Discord ID: 570997186653847553
Well the sizes of the maps will be larger
But ja finding a good place to land will be tricky on some maps with the thick bush
Could just hover
and have the guys jump out
i know some of the places was wide open so maybe that could help but that leads to the guys being sitting ducks
Ja if landing in a hot LZ it's preferable to have guys on the ground first to secure the LZ.
Otherwise you're just landing right into an enemy ambush
exactly so im thinking a Alouette goes in first with a fire team to clear the LZ somewhat for the Pumas/Oryxes
Ja well there may be various scenarios that would play out in LZ's depending on the situation
If you've got ground forces nearby it's best to have them secure the LZ first then land.
If no ground forces nearby then have fixed wing bomb the area or smoke it up and then land
Best way to minimize the risk of an LZ ambush
true
we'll have to test everthing ones we get there
Yup
I'm keen to see how different the meta will be compared to vanilla SQUAD
No optics, thick bush, different vehicles (SADF side anyway)
Closer engagements on many maps due to the environment and lack of scopes
Trying to get some decent black skin on the FAPLA reskins
They look weird... Bone structure is off 😬
Shrunk the camouflage pattern and made the head black
Just need to make the hands black now
Does eyes
Told you he looks weird... The facial bone structure isn't right 😂
its staring into my soul
Changed his hat to camo now too
Now painting in his fingers... Fokken pain in the arse that
Would be better without globes
gloves
i believe in you and hey maybe you can just remove the gloves then
Can't
they're baked into the model
Would have to edit the high and low poly model to remove the gloves. Which is not possible as I do not have access to the high poly
damn
Doesn't matter as I'll be sculpting proper character models in the near future
nice well you are doing hella good work so i believe its gonna look good no matter what
😉
we believe in you 😂
Voila
nice