Message from @GingerSnaps
Discord ID: 589238395633532931
Atm
woah...yeah, that's almost like the kettlebell vers of the sit-up-stand up
bad ass
btw, just got head's up...does anyone know about the AMD Ryzen upgrades happening this Jul 7th?
Any vampire: the masquerade fans out there? They're making a bloodlines sequel.
the combat in both of them sucked
That game by Paradox? @GingerSnaps
Didnt Vampire cuck out
@LPA FreeNeko (Hermit's Youth)πΊπΈ no, it was developed by troika and published by Activision.
Oh, okay.
Confused it with another series.
@YuriBezmenov i dunno, i haven't followed it since like 3rd edition I'm guessing. It's been a while. I think they're on 5th edition now.
Is that game any good? The original I mean
Heard it was like Manhunt
VTM Redemption or VTM Bloodlines?
I thought it was cool. Much better than redemption.
Redemption's storyline was good though.
Either or. I haven't played anything in that series haha
Redemption gets repetitive as fuck and you have to cheese the AI to make solid progress, otherwise a mediocre 3d Diablo clone with some semblence of a story
Bloodlines looks nice but the combat feels like a mixture of clunky and *floaty*
π
@ChaonThe5th you can find bloodlines on steam. It's quite old, so it's prolly only like $15.
Bloodlines also came out in the late 90s/early 2000s
Bloodlines is from 2004, Redemption is from 2000
They both aged decently as far as graphics go
I never heard of redemption
Yeah it never had the appeal or popularity of Bloodlines
the most annoying thing about the combat in Redemption is you're gonna miss, a lot
Its weird I've never heard of it though I was pretty active in PC gaming
least in Bloodlines, if you missed, it's cus you didn't actually hit someone instead of dice rolling
it's like comparing the combat of Morrowind to Oblivion and Skyrim
What's different about the combat between morrowind and later games? Wasn't it all the same system?
Morrowind was all dice rolls
it's old-school like that
Huh.. Okay.
Oblivion and Skyrim, if you actually hit something, as in, your attack connects with someone, it hits if it's not blocked
Now i feel like i have to play that again.
The thing I found annoying about Bloodlines, your attacks feel like they have a delay, and your character lunges forward, so I find myself constantly overshooting my target and I end up swinging at thin air, watching someone play it does not convery how unintuitive it feels
guns, ranged attacks in general feel straightforward tho
but like the movement, feels like you're walking on ice