Message from @Towelie
Discord ID: 294937035330813953
<:kero:292823980241453056> <:gako:292823939422617602>
Whittling down health
Although I wish there was a sensible non lethal way of taking down skulls
there's several actually
The tsuchinoko thing I can accept being a very subjective matter but the problem is that it felt particularly special to MGS3 due to the jungle environment and the way it was implemented, as well as the fact it fit in with the goofy undertones
CQC is the most common
True I had forgotten about that
Metal Gear is a very goofy game. Something MGSV lacked, which hammered it's potential big time.
not that it matter because they don't die either way
MGSV tried to be serious a bit too much and then forgot that it didn't have enough serious stuff
Soundtrack I have to respectfully disagree with. I feel like that's a very lazy cop-out. A Phantom Pain is an amazing track that perfectly captures that vibe you're describing and not only was it left unused, simply as a cassette tape, but it was the only one that really took advantage of the setting and style and showed they were capable of making more.
well, I guess you could say that those easter eggs aren't the priority in the developpement of the game
I quite liked the skullface jeep scene
and with the release being rushed, I guess they didn't had time to include goofy easter eggs
It was a bit of a breather and pretty funny that snake just sat there
Hopefully Survive tries to include more easter eggs, or else it won't survive.
I could say all I want about it being rushed and it's potential being hampered but if I'm being honest a game with that much development time should be able to feel more complete even with cuts
I still think it's a great game for what was delivered
Shame it could have been more
The bosses thing I also have to greatly disagree with. Each boss in MGS3, with some exceptions, had very unique approaches to them and how they were handled. The Pain would fall under the exception where it's just fall in the water to dodge and then shoot, but even then you still have to handle the bees on him to make him vulnerable. It's not so different from the stone Skulls, but it's at least a major step up because there's at least some creativity going on there.
I doubt so, the tone is set into a zombie co-op survival... for all we know the game might not even include single player, nor a proper story...
Yeah ngl I'm not reading your paragraph Homu
ok
fuck off then
They said it has single player. That was one of the first things they wanted to make sure we knew.
Papa Pope Doge II - Today at 4:52 PM
I quite liked the skullface jeep scene
Papa Pope Doge II - Today at 4:52 PM
It was a bit of a breather and pretty funny that snake just sat there
That point may also be subjective, but in the same way someone's enjoyability of Sonic 06 is subjective. Objectively it's a very poorly directed scene, clearly based off the truck ride in GZ that showed exactly how it SHOULD be done.
If I could add someone to that, the exposition should have been shown an an interactive manner rather than just sitting through it
*something
All it would take is a brief mission where you play as skullface as his village gets attacked
That could even draw parallels from the hospital mission
Painting the two as sided of the same coin
I don't have a problem with the speech persay, I think it's meh as far as MGS boss speeches go, but the problem is the presentation
So what you're describing is both the solution and a completely different scene basically
I don't think making you play him in that setting would have worked, but just a film clip would have done it basically
well @Sexy Zombie Roo okay for the single player, but what about the story ?
if the point is playing random missions with different objective without any story behind...
That's not an issue as long as it's goofy, which Survive is clearly aiming for.
nah, the goofyness you feel when you watch survive videos isn't intended
The same thing would apply to ANY MGS villain's speech. If you took Volgin's big speech at the end of MGS3 and simply showed Snake and him just standing there the whole time it would be awful. Same goes for The Boss' speech after.
it's not goofy, it's cringy