gymnasium_games
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and even the NOPE
i've never seen anything about star citizen till now
this is what everyone is excited about? ๐
28000 for every ship
its being treated like crowdfunding pledges
you pledge x amount you get this ship, you can earn ships in game, but every 3 months or so a new update comes out, which resets your inv as if you had just started an account after buying a ship. Eventually when it is released they said they will stop wiping inventories at each update and you wont be able to pay to buy ships any more
$28000 for pixel ships
you could buy a new car for that
elite dangerous is similar iirc
yeah i wouldn spend that much, especially on a game in alpha
star citizen just sounds like a scam tbh ๐
i guess it could be viable for huge clans or factions or whatever who could have thousands of players to spend that much on capital ships and stuff
because a single person cant really run a ship designed for dozens
and pushed back since 2014
yeah people kept giving them money so they kept promising to add more features which takes more time
eventually they gave up on adding new stretch goals at $65 million IIRC, its at 250ish million rn
what's taking time is all that cocaine they gotta snort
they have so much
crowd funding games are awful because of loose budgets
no one can manage a project with constant increase of budget and no way of knowing when it's going to stop
probably half of the dev time was just trying to get a singleplayer game engine to run an MMO lol
and general expansion, they went from 13ish people to 500+
if you want to crowd fund a game make a clear cut off where the money stops
which is still tiny for a AAA game studio, and even more so for what they are promising
and then run it with a solid and constant budget
or else it becomes clownish
and the project falls in on itself
and that's if you even get funded in the first place
they are gonna use profits from a singleplayer campaign game they are developing rn to fund the main multiplayer game
although im not sure that will be enough
>scam
Meanwhile, they employ a full workforce
And have developed a large amount of content as it is
And also
Realistically speaking
After getting so much *unexpected* crowdfunding
They basically had to reimagine the entire scope of the game and start from scratch
And uh
6 years for developing a big project in *traditional* workforces is not unheard of either
>$28000 for pixel ships in a game that was slated to be released 5 years ago and still hasnโt been
>not a scam
I mean overgrowth was in dev for like 10 years
and that got realsed
Clearly you've never played EVE
And that game is still going strong 16 years after release
Eve is one of those game it's full of boomer and it's a litreal spreadsheet simulator
EVE is the best example of a player-driven economy
I like the Economic in the game and I'll be honest I wish Elite has just 40% of that game economy
And one that works quite well
The only big problem with EVE is that it's really hard to get into by urself
I like Elite for being a bit more casual in term I don't have to care that much. Eve sometimes can get a bit too much I can't tell you the amount of time I was soo paranoid whenever I jump though the gate in that game
True I got into that game because there was someone to help me. If you new player you are completely screw.
Luckily, I dont forsee SC having the same problems
think about it Elite Dangerous and SC Have Crowdfunding at the same period of time but Elite is out True that not all content promise is there on releaase but at least the game is out and it's a decent game.
Meh
Elite didnt really appeal to me
Low on content
I do get a bit piss off the facts teh elite is taking 1 years content breaks.
Not very engaging either
Hopfully the december update could be promising but I have to be frank the latest "New content" is just trash.
The thing you gotta understand is that SC development effectively restarted itself in 2014
And went on to aim for a much larger scope
I mean Advanced Multi Cannon is just copy and paste Multicannon with AX Synthesis.
I want Star Citizen to be good but at this point last time I play I was playing a very nice looking asset flip
A lot of Bug It's as smooth and optimized as Microsoft Powerpoint Slide.
And fucking hell the player model look like something stright out of Chernobyl
what
did thet have arms without hands so they need fucking robot arms with them?
Look at the neck LOL
220M $ My friends
That's not the player model
That's som1 swapping a different model for each part of the body
Helmet looks like the outlaw helmet
Arms look like heavy marine
Not sure what the chest is
And legs are medium marine
Also Interesting ways holding a pistol.
TBH I know it's Alpha But I take technical test close Alpha for The Division 2 Made by Ubisoft and I encounter less bug than Me spending good 4 hours on Star Citizen.
What
That is *not* from the current build
Are you literally pulling this from an anti-SC repository?
maybe he's got an older version
He cant
That's the MP
then he's in contact with someone or a forum and doesn't actually play the game
That's what I'm saying
Those were screenshot when SC allow player to try the game for free.
You mean like a year ago?
They had multiple free play weekends
Could be two years ago
Pretty sure it's this year.
Nope
Can guarantee
That is not from recent release builds
Could be a PTU build
Which is the bug-testing branch
SC been crowdfunding for 6 Years.
And it's still getting money to this day.
I mean 6 years and it's still look like this. Also not to mention on of the ship cost 475$ for a Ship Yes 475$ In order for you to test a ship.
You would think they would allow people to test out all the ship in order to for them to find out bug that the ship might have.
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