Message from @JimboM12
Discord ID: 513137547879251988
<:markusjew:437127761358749697>
So Bethesda basically ported the game to PC without adding any new options?
looks like they locked the framerate at 63 as well
to "fix" the speed hacks
they made good ads but the game sucked
ah right. because they locked the animation speed to the framerate or some shit. fucking retards.
yes, game physics were tied to frame rate
Having good hardware can straight up break the game
so they just locked the frame rate
lmao
To be fair tying physics to game rate is done by a lot of games - it's still a shitty practice
So Fuckup 76 isn't unique with that
That's something you'd expect from some indie developers first game, not a giant like Bethesda.
i cannot forgive them for dragging john denvers classic down with them
With the announcement of Diablo immortal and now Holocaust 76 it's been a pretty fun month.
@Deus 🌌 "Small indie company"
Well
This has been strange and all but cya
k
Ciao
Honestly Betheseda is just shooting themselves in the foot in front of everyone
If they want to last as long as they have they better not fuck up their next title
Almost heaven.
isn't it already confirmed TES6 will use the same old engine?
fallout 5 needs to be a isometric 3d openworld rpg with modding capabilities and a strong plot. kick todd out and hire me, bethesda. let me fix you
so pfft
Don't you have a smartphone?
Pretty much.
can't wait for the same shit bugs, same shit mechanics
same recycled reused dungeon kit
Really should get a new engine for a game like that.
It's The Elder Scrolls : Another One
But they reused the same engine for 4 and 76 so like eh.
Bethesda being lazy.
Yeah, that's another thing. The graphics engine looks so outdated with fallout 76.
They're being cheap and that's going to cost them
BUT WE GOT DOOM: ETHERNAL BABY.
Doom Eternal looks pretty slick
I love the 'mortally challenged' stuff