Message from @Jim

Discord ID: 534686483211091969


2019-01-15 10:48:21 UTC  

I mean that wouldn't be a horrendous issue if they could inject to bring it up to scratch but.....they didn't @Alphamonkey

2019-01-15 10:48:22 UTC  

why did they leave a dev room in their live game and expect nobody to find out

2019-01-15 10:48:22 UTC  

You dinnae ken greatness until you've hud that

2019-01-15 10:48:42 UTC  

@Tea Go to sleep

2019-01-15 10:48:46 UTC  

@Tea GO THE FECK TO SLEEP MY DUDE

2019-01-15 10:48:52 UTC  

Or I'll bitch slap you with my noodle legs

2019-01-15 10:48:57 UTC  

@Tea Go sleep

2019-01-15 10:49:02 UTC  

Sleeeeeeep

2019-01-15 10:49:45 UTC  

...yeah

2019-01-15 10:50:59 UTC  

nah, leaving a dev room in the final game still doesn't beat forgetting deltatime on the character movement vector.

2019-01-15 10:51:21 UTC  

thats like A grade idiocy

2019-01-15 10:51:37 UTC  

That's what made people with higher fps move faster right?

2019-01-15 10:51:43 UTC  

yes

2019-01-15 10:51:47 UTC  

@Jim yah its dumb. but they thought they had it locked down harder than that. they also had a system in place that marked anyone entering it so its not 100% bad

2019-01-15 10:52:01 UTC  

but overall its shitty

2019-01-15 10:52:46 UTC  

@Cammy Probably a safe bet

2019-01-15 10:52:48 UTC  

lol u can find good ones there funny to read

2019-01-15 10:52:56 UTC  

PAHAHAHAHAHAHA

2019-01-15 10:53:07 UTC  

guardian

2019-01-15 10:53:11 UTC  

sure this actually happened

2019-01-15 10:53:20 UTC  

*"cuts deep"* oof

2019-01-15 10:53:23 UTC  

@Dimorac the absolute downvote ratio on that video on youtube is astounding

2019-01-15 10:53:27 UTC  

That's a witty title tho.

2019-01-15 10:53:32 UTC  

Welp looks like i'm now buying and more Gillette products 😃

2019-01-15 10:53:42 UTC  

not*

2019-01-15 10:53:44 UTC  

type LOL

2019-01-15 10:54:15 UTC  

The womens razors from gilette are actual garbage.

2019-01-15 10:54:15 UTC  

https://cdn.discordapp.com/attachments/418492114679365643/534686751436963840/unknown.png

2019-01-15 10:54:19 UTC  

This comment 100%

2019-01-15 10:54:28 UTC  

fuck their marketing/politics, if the prices drop I'll buy em

2019-01-15 10:54:31 UTC  

lul

2019-01-15 10:54:37 UTC  

The Guardian

https://cdn.discordapp.com/attachments/418492114679365643/534686843367587840/vXbWQmm.png

2019-01-15 10:55:04 UTC  

guardian is real news

2019-01-15 10:56:31 UTC  

why does this political correct bullshit have to be forced in everything these days

2019-01-15 10:56:32 UTC  

The guardian is worse than the sun, at least *they* have page 3

2019-01-15 10:57:01 UTC  

https://cdn.discordapp.com/attachments/418492114679365643/534687448584945694/50151423_122558178793159_8166596858387365888_n.png

2019-01-15 10:57:02 UTC  

https://cdn.discordapp.com/attachments/418492114679365643/534687453030645767/50151423_122558178793159_8166596858387365888_n.png

2019-01-15 10:57:03 UTC  

https://cdn.discordapp.com/attachments/418492114679365643/534687457162166273/50151423_122558178793159_8166596858387365888_n.png

2019-01-15 10:57:04 UTC  

https://cdn.discordapp.com/attachments/418492114679365643/534687460291117057/50151423_122558178793159_8166596858387365888_n.png

2019-01-15 10:57:15 UTC  

@coattailsandbowties a vector is added to the characters location every frame, which moves it the world. if the vector has a fixed number then the more frames the faster you move. This is where deltatime comes in, your movement vector numbers are now set to an amount that would equal say 1 metre per second. you then multiply the vector by deltatime effectively dividing the 1m/s between the fps, so the vectors numbers will scale based on fps and always maintain 1m/s speed regardless of fps.