Message from @Innaswamp
Discord ID: 519600458898341890
its not even that difficult if we can figure out where these trees naturally grow, we can compare that to current reserves and get a basic location of where it its
We can also compare to the reserves in hunter classic
They said they want to bring those back
If I had to make a guess right now, i would say that is the Umbrella Thorn Acacia
but they usually dont grow in clusters
too big
so thats a problem
what about a poisonwood tree
posionwood branches to early we need a tree with a high canopy as well as branching
it could be from the Vachellia genus
that is pretty broad though
you find them everywhere
what about Dipterocarpaceae
they are a bit tall though
yeah and the root ball is shaped differently
what about in the pine family?
theres no pines that have such dense spread in one spot
it could be a marula tree
similar structure dense canopy thick trunk, but there are exceptions
swamp get in vc
but no way is it marula
vc
@Magos Squid "The Life Raft" For the brand:
lmao
lmao
Okay, riddle me this:
Been trying to figure out why the fuck I've been missing with the Tank DLC MAAWS all the damn time - both Mod 0 and Mod 1 (one lacks a range finder and the other has one respectively).
Finally figured out that the sights are off with successful target hits using the range we had at the time. They go as follows-
```Distance / Sighted / Sight Jumps To
450 meters / 400 meters / 600 meters
750 meters / 600 meters / 800 meters
975 meters / 800 meters / 1000 meters```
The only thing that could be affecting the weapon would be ACE, however the RHS and CUP MAAWS work just fine (minus the CUP MAAWS having a flat as fuck trajectory for no reason iirc).
Any clue as to what's going on or are the sights just super ass?
Oh, wind was blowing direct left to right as well, so no wind interference in that measure.
Arma 3 btw.