Message from @DeadBravo
Discord ID: 681463949799194633
they made millions off the first game
wasnt seen as one
no excuse for a sequel to have such basic problems that im sure small single person teams of modders have fixed in a day or two in their basement
its literally a sequel
based off of a sequel book iirc
they literally just turned an opacity slider to 0 for ranger mode
I never used the throwables except for the knives for certain sections anyways
you should still have the option without needing a guide
this is a pinciple of game design
dont take away control from the player needlessly
Get used to it.
its why stuns feel so bullshit in games
Everybody else did
imagine defending a company from criticism that they made a major mistake just because
and then pulling a dark souls git gud
git dug
Also metro exodus has the same thing btw
not to mention, a valid criticism
if the game was meant for controller, remove keyboard support
if theyre gonna have what is essentially a realism mode
make it so that all your features work under that mode
Every metro game has this
dont just turn the opacity on the ui/x to 0
its lazy game dev
1 hour of artistry could have designed a backpack ui instead of a menu ui for the tab menu and fixed the whole problem
every metro game having it is a non sequitur
although that just means that every metro game is poorly designed in at least one aspect
Also the controls for metro exodus is quite different and somewhat modernized. So dont get to used to your current one
it was 6 years after last light if i recall so thats to be expected
as controls should be
anyways
Ehh some people perfer the older scheme
controls in games vary so wildly that i just kinda got used to swapping pretty quickly
did you play through both 1 and 2 without knowing that there are two endings?
im ngl the default scheme makes sense in some aspects, while being absolutely retarded in others
i told him @DeadBravo
He picked canon
good