Message from @steamboating
Discord ID: 567156285640933406
Texture quality
I would say this is source graphics atleast
half life 1 had best graphics
90’s texture quality
crysis has the best 90s graphics
Texture/ model quality = graphics yes?
The texture quality is atleast 2010s
breast physics = graphics
Not 90s
No
are they really marketing the screenshot above as 90s
look like it was done in unreal engine 4
I wanna make a VR game, a mix between the le funny rick and morty justin roiland games, and those """realistic""" military sim games
@This is Linus you zoomed in
@This is Linus that's battlefield tho
2011 is console bottleneck years
Battlefield looked like shit when it was brand new
i thought it blew people away
with the new frostbite
Frostbite sux
it has a look tho
It does
portal 2 looked incredible
Frostbite looks very distinct. You can tell even if you weren't told.
The textures are closer to portal 2
you think id be hard to make a 90s graphics game
shouldf i try
It's probably easier to make a low-poly 90s ps1 looking game than it it is to make a new looking one
yeah its like unreal engine 3 where (ignoring that literally every game used it) there was a distinct orangey browney tone and especially in the fire
i think the problem is that although maybe not hi-res by todays standards, the assets would have been good quality anyway and scaled down for PS1 era early texture 3d games
The problem with the 90s polygon graphics is you gotta have enough talent to make it look genuine and not "i took this art style because its easier to make and wanted to cash in on nostalgia"
right? or am i dreaming
deus ex was the best, real shit
DX really looks like shit when you realize half life 2 came out like 3 yrs later





